Power Plant
"Wild Missingno. appeared!"
Map description
This area is not described by a map.
[[|Power Plant Gym ]] - Kanto Gym #{{{gymno}}}
[[File:{{{leadersprite}}}|{{{leader}}}|200x200px]][[{{{leader}}}|{{{leader}}} ]]
No specialty type
[[File:{{{badge}}} Badge.png|70px|{{{badge}}} Badge]][[Badge#{{{badge}}} Badge|{{{badge}}} Badge ]]
[[|Power Plant Gym ]] - Kanto Gym #{{{gymno}}}
[[File:{{{leadersprite2}}}|{{{leader2}}}|link={{{leader2}}}]][[{{{leader2}}}|{{{leader2}}} ]]
Unknown-type specialist Gym
[[File:{{{badge}}} Badge.png|70px|{{{badge}}} Badge|link=Badge#{{{badge}}} Badge]][[Badge#{{{badge}}} Badge|{{{badge}}} Badge ]]
[[|Power Plant Gym ]] - Kanto Gym #{{{gymno}}}
[[File:{{{leadersprite3}}}|{{{leader3}}}|link={{{leader3}}}]][[{{{leader3}}}|{{{leader3}}} ]]
Unknown-type specialist Gym
[[File:{{{badge}}} Badge.png|70px|{{{badge}}} Badge|link=Badge#{{{badge}}} Badge]][[Badge#{{{badge}}} Badge|{{{badge}}} Badge ]]
[[| League ]]
[[File:{{{elite1sprite}}}|64px|{{{elite1}}}|link={{{elite1}}}]]Elite Four [[{{{elite1}}}|{{{elite1}}} ]]
[[File:{{{elite2sprite}}}|64px|{{{elite2}}}|link={{{elite2}}}]]Elite Four [[{{{elite2}}}|{{{elite2}}} ]]
[[File:{{{elite3sprite}}}|64px|{{{elite3}}}|link={{{elite3}}}]]Elite Four [[{{{elite3}}}|{{{elite3}}} ]]
[[File:{{{elite4sprite}}}|64px|{{{elite4}}}|link={{{elite4}}}]]Elite Four [[{{{elite4}}}|{{{elite4}}} ]]
[[File:{{{championsprite}}}|{{{champion}}}|link={{{champion}}}]]Champion [[{{{champion}}}|{{{champion}}} ]]
[[| League ]]
[[File:{{{elite1sprite2}}}|64px|{{{elite12}}}|link={{{elite12}}}]]Elite Four [[{{{elite12}}}|{{{elite12}}} ]]
[[File:{{{elite2sprite2}}}|64px|{{{elite22}}}|link={{{elite22}}}]]Elite Four [[{{{elite22}}}|{{{elite22}}} ]]
[[File:{{{elite3sprite2}}}|64px|{{{elite32}}}|link={{{elite32}}}]]Elite Four [[{{{elite32}}}|{{{elite32}}} ]]
[[File:{{{elite4sprite2}}}|64px|{{{elite42}}}|link={{{elite42}}}]]Elite Four [[{{{elite42}}}|{{{elite42}}} ]]
[[File:{{{championsprite2}}}|{{{champion2}}}|link={{{champion2}}}]]Champion [[{{{champion2}}}|{{{champion2}}} ]]
Connecting locations
Location Location of Power Plant in Kanto .
Accessible from Route 10 (Before Rock Tunnel) , wild Pokémons now roam the abandoned Power Plant . The basement can only be accessed after the player obtained its key to open the gate, which is obtained after defeating Team Rocket at Mt. Ember .
The basement has two encounter tables:
B1F-1, when in the main hallways and colors are more greyed out.
B1F-2, when in the side rooms and colors are more vivid.
Items [ ]
Item
Location
1F
Repel
On the ground on the South-East Corner.
TM57 Charge Beam
On the Table on the East Side.
Thunder Stone
On the ground near the gate for the basement.
Cell Battery
Hidden in the trash bin by the stairs.
B1F
Cell Battery
In the small room south by the stairs.
Carbos
On the ground near the stairs.
Max Elixir
On the ground in the first storage room.
Thunder Stone
Hidden by a boulder in the first storage room.
Cell Battery
On the ground, near the Center South.
Cell Battery
On the ground, near the Center South.
Hyper Potion
Hidden by a machine in the small room, near the Center South.
TM25 Thunder
On the ground, in the small room, near the Center South.
TM33 Reflect
On the ground, near the South-East.
Thunder Stone
Hidden by a boulder, in the South-East corner.
Cell Battery
On the ground, near the South-East..
Cell Battery
On the ground, in the huge storage room.
Cell Battery
On the ground, in the huge storage room.
Rare Candy
On the ground, in the huge storage room.
Cell Battery
On the ground next to the Electabuzz.
PP Up
Hidden by an oil drum near the Northwest corner.
Magenta item balls respawn at midnight. See Time . For other item ball colors, see Item Balls .
Pokémon [ ]
1F [ ]
Pokémon
Type
Level
Catch Rate
Encounter Rate
Cave
Magnemite
Steel
Electric
10-12
65
40%
Grimer
Poison
14
190
10%
Voltorb
Electric
11-13
190
40%
Klink
Steel
14
130
10%
Overworld
Voltorb
Electric
15
190
Two
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
B1F-1 [ ]
Pokémon
Type
Level
Catch Rate
Encounter Rate
Cave
Pikachu
Electric
32-35
190
15%
Magnemite
Steel
Electric
32-35
65
30%
Magneton
Steel
Electric
32-35
60
10%
Voltorb
Electric
32-35
190
30%
Electrode
Electric
33-37
60
10%
Electabuzz
Electric
33-35
45
5%
Overworld
Voltorb
Electric
25
190
One
Electrode
Electric
35
60
Two
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
B1F-2 [ ]
Pokémon
Type
Level
Catch Rate
Encounter Rate
Cave
Pikachu
Electric
32-36
190
20%
Magnemite
Steel
Electric
32-35
65
30%
Magneton
Steel
Electric
32-35
60
15%
Voltorb
Electric
32-35
190
30%
Electabuzz
Electric
37
45
5%
Overworld
Voltorb
Electric
25-35
190
Three
Electrode
Electric
35
60
One
Electabuzz
Electric
40
45
One
Zapdos
Electric
Flying
50
3
One
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
Layout [ ]
This is the location of all Cell Batteries, circled in green, provided by the Discord community:
Location of all Cell Batteries on B1F
Remix Mode [ ]
Pokémon [ ]
1F [ ]
Pokémon
Type
Level
Catch Rate
Encounter Rate
Cave
Magnemite
Steel
Electric
14
65
20%
Voltorb
Electric
14
190
10%
Pichu
Electric
11-13
190
10%
Elekid
Electric
10-12
45
20%
Klink
Steel
11-13
130
30%
Trubbish
Poison
14
190
10%
Overworld
Voltorb
Electric
15
190
Two
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
B1F-1 [ ]
Pokémon
Type
Level
Catch Rate
Encounter Rate
Cave
Magnemite
Steel
Electric
32-35
65
12%
Voltorb
Electric
33-35
190
12%
Elekid
Electric
32-35
45
30%
Metang
Steel
Psychic
33-37
3
1%
Luxio
Electric
32-35
120
15%
Klink
Steel
32-35
130
30%
Overworld
Voltorb
Electric
25
190
One
Electrode
Electric
35
60
Two
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
B1F-2 [ ]
Pokémon
Type
Level
Catch Rate
Encounter Rate
Cave
Magnemite
Steel
Electric
32-35
65
10%
Voltorb
Electric
32-35
190
10%
Jolteon
Electric
37-46
45
5%
Luxio
Electric
32-35
120
30%
Klink
Steel
32-35
130
30%
Stunfisk
Ground
Electric
32-36
75
15%
Overworld
Voltorb
Electric
25-35
190
Three
Electrode
Electric
35
60
One
Electabuzz
Electric
40
45
One
Zapdos
Electric
Flying
50
3
One
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.