Pokémon Infinite Fusion Wiki
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Water Labyrinth
"Wild Missingno. appeared!"
WaterLabyrinth

Interior of Water Labyrinth.
Map description
This area is not described by a map.
[[|Water Labyrinth Gym]] - Sevii Islands Gym #{{{gymno}}}
[[File:{{{leadersprite}}}|{{{leader}}}|200x200px]]
[[{{{leader}}}|{{{leader}}}]]
No specialty type [[File:{{{badge}}} Badge.png|70px|{{{badge}}} Badge]]
[[Badge#{{{badge}}} Badge|{{{badge}}} Badge]]
[[|Water Labyrinth Gym]] - Sevii Islands Gym #{{{gymno}}}
[[File:{{{leadersprite2}}}|{{{leader2}}}|link={{{leader2}}}]]
[[{{{leader2}}}|{{{leader2}}}]]
Unknown-type
specialist Gym
[[File:{{{badge}}} Badge.png|70px|{{{badge}}} Badge|link=Badge#{{{badge}}} Badge]]
[[Badge#{{{badge}}} Badge|{{{badge}}} Badge]]
[[|Water Labyrinth Gym]] - Sevii Islands Gym #{{{gymno}}}
[[File:{{{leadersprite3}}}|{{{leader3}}}|link={{{leader3}}}]]
[[{{{leader3}}}|{{{leader3}}}]]
Unknown-type
specialist Gym
[[File:{{{badge}}} Badge.png|70px|{{{badge}}} Badge|link=Badge#{{{badge}}} Badge]]
[[Badge#{{{badge}}} Badge|{{{badge}}} Badge]]
[[| League]]
[[File:{{{elite1sprite}}}|64px|{{{elite1}}}|link={{{elite1}}}]]
Elite Four
[[{{{elite1}}}|{{{elite1}}}]]
[[File:{{{elite2sprite}}}|64px|{{{elite2}}}|link={{{elite2}}}]]
Elite Four
[[{{{elite2}}}|{{{elite2}}}]]
[[File:{{{elite3sprite}}}|64px|{{{elite3}}}|link={{{elite3}}}]]
Elite Four
[[{{{elite3}}}|{{{elite3}}}]]
[[File:{{{elite4sprite}}}|64px|{{{elite4}}}|link={{{elite4}}}]]
Elite Four
[[{{{elite4}}}|{{{elite4}}}]]
[[File:{{{championsprite}}}|{{{champion}}}|link={{{champion}}}]]
Champion [[{{{champion}}}|{{{champion}}}]]
[[| League]]
[[File:{{{elite1sprite2}}}|64px|{{{elite12}}}|link={{{elite12}}}]]
Elite Four
[[{{{elite12}}}|{{{elite12}}}]]
[[File:{{{elite2sprite2}}}|64px|{{{elite22}}}|link={{{elite22}}}]]
Elite Four
[[{{{elite22}}}|{{{elite22}}}]]
[[File:{{{elite3sprite2}}}|64px|{{{elite32}}}|link={{{elite32}}}]]
Elite Four
[[{{{elite32}}}|{{{elite32}}}]]
[[File:{{{elite4sprite2}}}|64px|{{{elite42}}}|link={{{elite42}}}]]
Elite Four
[[{{{elite42}}}|{{{elite42}}}]]
[[File:{{{championsprite2}}}|{{{champion2}}}|link={{{champion2}}}]]
Champion [[{{{champion2}}}|{{{champion2}}}]]
Connecting locations
 
Resort Gorgeous
 
Brine Road (East of the Old Shipwreck)
Water Labyrinth
 
Chrono Island
 
Location
Water Labyrinth Map
Location of Water Labyrinth in Sevii Islands.

Water Labyrinth is a water route that connects Brine Road (East of the Old Shipwreck) to Resort Gorgeous and Chrono Island.

There is an underwater passage leading to the Sealed Chamber

Pokémon[]

Pokémon Type Level Catch Rate Encounter Rate
Surf
PokeIcon072 Tentacool Water Poison 5-40 190 75%
PokeIcon073 Tentacruel Water Poison 35-40 60 5%
PokeIcon222 Corsola Water Rock 5-40 60 20%
Old Rod
PokeIcon116 Horsea Water 10 225 15%
PokeIcon129 Magikarp Water 10 255 85%
Good Rod
PokeIcon072 Tentacool Water Poison 20 190 30%
PokeIcon090 Shellder Water 20 190 3%
PokeIcon129 Magikarp Water 20 255 60%
PokeIcon170 Chinchou Water Electric 20 190 7%
Super Rod
PokeIcon073 Tentacruel Water Poison 40 60 7%
PokeIcon090 Shellder Water 40 190 30%
PokeIcon170 Chinchou Water Electric 40 190 60%
PokeIcon171 Lanturn Water Electric 40 75 3%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.

Layout[]

The image below display the path to take from Brine Road to Chrono Island, and how to access the Diving Spot.

Path through Water Labyrinth
Path WaterLabyrinth
 

Modern Mode[]

Pokémon[]

Pokémon Type Level Catch Rate Encounter Rate
Surf
PokeIcon072 Tentacool Water Poison 5-40 190 75%
PokeIcon073 Tentacruel Water Poison 35-40 60 5%
PokeIcon222 Corsola Water Rock 5-40 60 20%
Old Rod
PokeIcon116 Horsea Water 10 225 15%
PokeIcon394 Feebas Water 10 255 85%
Good Rod
PokeIcon072 Tentacool Water Poison 20 190 30%
PokeIcon090 Shellder Water 20 190 3%
PokeIcon170 Chinchou Water Electric 20 190 7%
PokeIcon453 Dhelmise Ghost Grass 20 25 60%
Super Rod
PokeIcon073 Tentacruel Water Poison 40 60 7%
PokeIcon170 Chinchou Water Electric 40 190 60%
PokeIcon171 Lanturn Water Electric 40 75 3%
PokeIcon453 Dhelmise Ghost Grass 40 25 30%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
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