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Connecting locations
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Location Location of Water Labyrinth in Sevii Islands. |
Water Labyrinth is a water route that connects Brine Road (East of the Old Shipwreck) to Resort Gorgeous and Chrono Island.
There is an underwater passage leading to the Submerged Temple.
Pokémon[]
Pokémon | Type | Level | Catch Rate | Encounter Rate | ||||
---|---|---|---|---|---|---|---|---|
Surf | ||||||||
Tentacool | Water | Poison | 5-40 | 190 | 75% | |||
Tentacruel | Water | Poison | 35-40 | 60 | 5% | |||
Corsola | Water | Rock | 5-40 | 60 | 20% | |||
Old Rod | ||||||||
Horsea | Water | 10 | 225 | 15% | ||||
Magikarp | Water | 10 | 255 | 85% | ||||
Good Rod | ||||||||
Tentacool | Water | Poison | 20 | 190 | 30% | |||
Shellder | Water | 20 | 190 | 3% | ||||
Magikarp | Water | 20 | 255 | 60% | ||||
Chinchou | Water | Electric | 20 | 190 | 7% | |||
Super Rod | ||||||||
Tentacruel | Water | Poison | 40 | 60 | 7% | |||
Shellder | Water | 40 | 190 | 30% | ||||
Chinchou | Water | Electric | 40 | 190 | 60% | |||
Lanturn | Water | Electric | 40 | 75 | 3% | |||
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier. |
Layout[]
The image below display the path to take from Brine Road to Chrono Island, and how to access the Diving Spot.
Path through Water Labyrinth | ||
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Remix Mode[]
Pokémon[]
Pokémon | Type | Level | Catch Rate | Encounter Rate | ||||
---|---|---|---|---|---|---|---|---|
Surf | ||||||||
Tentacool | Water | Poison | 5-40 | 190 | 75% | |||
Tentacruel | Water | Poison | 35-40 | 60 | 5% | |||
Corsola | Water | Rock | 5-40 | 60 | 20% | |||
Old Rod | ||||||||
Horsea | Water | 10 | 225 | 15% | ||||
Feebas | Water | 10 | 255 | 85% | ||||
Good Rod | ||||||||
Tentacool | Water | Poison | 20 | 190 | 30% | |||
Shellder | Water | 20 | 190 | 3% | ||||
Chinchou | Water | Electric | 20 | 190 | 7% | |||
Dhelmise | Ghost | Grass | 20 | 25 | 60% | |||
Super Rod | ||||||||
Tentacruel | Water | Poison | 40 | 60 | 7% | |||
Chinchou | Water | Electric | 40 | 190 | 60% | |||
Lanturn | Water | Electric | 40 | 75 | 3% | |||
Dhelmise | Ghost | Grass | 40 | 25 | 30% | |||
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier. |