Pokémon Infinite Fusion Wiki

This page lists all of the wild Pokémon encounters in classic mode. For remix mode, see Wild Encounters/Remix.

For other Pokémon not obtained through random encounters, see List of Gift Pokémon and Trades and List of Static Encounters.

This page is up to date as of Version 6.4.1.

NOTE: this page includes locations not available during normal play.

This page is roughly ordered to game progression, but not all locations follow this behaviour. Use of ctrl-f (search) is recommended for easy navigation.


Route 1 (ID 78)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgey Normal Flying 2-5 255 50% 50% -
Rattata Normal 2-5 255 45%
Tangela Grass 2-3 45 5% 5% -
Hoothoot Normal Flying 2-5 255 - - 50%
Mime Jr. Psychic Fairy 2-3 145 - - 5%
Poké Radar
Fletchling Normal Flying 2-5 255 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Secret Garden (ID 185)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgey Normal Flying 2-3 255 40% 40% -
Rattata Normal 2-3 255 - - 35%
Tangela Grass 2-3 45 45% 45% 5%
Ditto Normal 2-5 35 - - 15%
Eevee Normal 2-5 45 10% 10% -
Mime Jr. Psychic Fairy 2-3 145 5% 5% 45%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 2 (ID 86)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Caterpie Bug 4-5 255 5% 10% 5%
Weedle Bug Poison 4-5 255 5% 5% 10%
Pidgey Normal Flying 2-3 255 45% 40% -
Rattata Normal 2-5 255 45% 35% 45%
Sentret Normal 2-5 255 - 10% -
Hoothoot Normal Flying 2-3 255 - - 40%
Poké Radar
Fletchling Normal Flying 2-5 255 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 2 (ID 90)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Caterpie Bug 4-5 255 5% 5% -
Weedle Bug Poison 4-5 255 5%
Pidgey Normal Flying 2-5 255 45% 45% -
Rattata Normal 2-5 255 45% 35% 45%
Poliwag Water 4-5 255 - - 5%
Sentret Normal 2-5 255 - 10% -
Hoothoot Normal Flying 2-5 255 - - 45%
Poké Radar
Fletchling Normal Flying 2-5 255 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Hidden Forest (ID 655)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Metapod Bug 15-18 120 10% 10% -
Butterfree Bug Flying 31 45 5% 5% -
Kakuna Bug Poison 15-19 120 10% 10% -
Beedrill Bug Poison 31 45 5% 5% -
Pidgeotto Normal Flying 26-34 120 15% 15% -
Pikachu Electric 24-29 190 15% 15% -
Oddish Grass Poison 20-22 255 20% 20% 30%
Venomoth Bug Poison 31 75 - - 10%
Noctowl Normal Flying 26-34 90 - - 15%
Ledian Bug Flying 31 90 15% 15% -
Murkrow Dark Flying 26-34 30 - - 20%
Duskull Ghost 24-29 190 - - 15%
Zorua Dark 25 75 5% 5% 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Viridian River (ID 40)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Metapod Bug 20 120 - - 15%
Kakuna Bug Poison 20 120 - - 15%
Pidgeotto Normal Flying 25-35 120 20% 25% -
Raticate Normal 25-35 127 25% 20% 20%
Nidorina Poison 30-32 120 5% 15% -
Nidorino Poison 30-32 120 5% 15% -
Farfetch'd Normal Flying 30 45 10% 10% 5%
Noctowl Normal Flying 25-35 90 - - 25%
Yanma Bug Flying 28 75 20% 10% 5%
Pineco Bug 28 190 15% 5% 15%
Surf
Psyduck Water 25-35 190 10%
Slowpoke Water Psychic 25-35 190 10%
Goldeen Water 25-35 225 20%
Magikarp Water 15-25 255 10%
Marill Water Fairy 25-30 190 15%
Wooper Water Ground 25-30 255 30%
Quagsire Water Ground 35 90 5%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Magikarp Water 5-15 255 20%
Marill Water Fairy 5-15 190 40%
Wooper Water Ground 5-15 255 40%
Super Rod
Goldeen Water 35-40 225 30%
Seaking Water 35-40 60 10%
Marill Water Fairy 35-40 190 20%
Azumarill Water Fairy 35-40 75 10%
Wooper Water Ground 35-40 255 20%
Quagsire Water Ground 35-40 90 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 4 (ID 106)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Rattata Normal 8-12 255 25%
Spearow Normal Flying 8-12 255 30% 35% -
Ekans Poison 6-12 255 10% 15% 30%
Sandshrew Ground 6-12 255 10% 10% -
Zubat Poison Flying 8-12 255 - - 10%
Mankey Fighting 10-12 190 - 5% -
Poliwag Water 10-12 255 - - 10%
Hoothoot Normal Flying 8-12 255 - - 20%
Cleffa Fairy 10-12 150 - - 5%
Hoppip Grass Flying 8-12 255 25% 10% -
Surf
Tentacool Water Poison 5-40 190 60%
Tentacruel Water Poison 35-40 60 5%
Goldeen Water 5-35 225 30%
Seaking Water 35-40 60 5%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Krabby Water 5-15 225 40%
Horsea Water 5-15 225 40%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 25-35 190 2%
Slowpoke Water Psychic 25-35 190 2%
Krabby Water 15-35 225 40%
Horsea Water 15-35 225 40%
Gyarados Water Flying 15-25 45 16%
Poké Radar
Nincada Bug Ground 8-10 255 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 4 (ID 236)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgey Normal Flying 8-11 255 15% 15% -
Rattata Normal 8-13 255 20%
Spearow Normal Flying 8-12 255 35%
Hoothoot Normal Flying 8-11 255 - - 15%
Spinarak Bug Poison 8-12 255 - - 10%
Hoppip Grass Flying 8-12 255 10% 10% -
Yanma Bug Flying 8-12 75 20% 20% -
Pineco Bug 8-12 190 - - 19%
Heracross Bug Fighting 8-10 45 - - 1%
Surf
Tentacool Water Poison 5-40 190 60%
Tentacruel Water Poison 35-40 60 5%
Goldeen Water 5-35 225 30%
Seaking Water 35-40 60 5%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Krabby Water 5-15 225 40%
Horsea Water 5-15 225 40%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 25-35 190 2%
Slowpoke Water Psychic 25-35 190 2%
Krabby Water 15-35 225 40%
Horsea Water 15-35 225 40%
Gyarados Water Flying 15-25 45 16%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 5 (ID 12)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgey Normal Flying 13-16 255 35% 35% -
Rattata Normal 13-16 255 - - 15%
Jigglypuff Normal Fairy 12 170 - 10% -
Zubat Poison Flying 13-16 255 - - 30%
Oddish Grass Poison 13-16 255 15% 15% 30%
Meowth Normal 10-16 255 35% 20% 25%
Bellsprout Grass Poison 13-16 255 15% 15% -
Teddiursa Normal 7 120 - 5% -
Poké Radar
Togepi Fairy 10 190 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 6 (ID 16)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgey Normal Flying 13-16 255 20% 20% -
Pikachu Electric 10-16 190 30% 30% 5%
Zubat Poison Flying 13-16 255 - - 20%
Oddish Grass Poison 13-16 255 20%
Gloom Grass Poison 13-16 120 - - 20%
Meowth Normal 10-16 255 5% 5% 30%
Mankey Fighting 15 190 5% 5% -
Poliwhirl Water 15 120 - - 5%
Bellsprout Grass Poison 13-16 255 20% 20% -
Surf
Psyduck Water 20-40 190 50%
Slowpoke Water Psychic 20-40 190 50%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Poliwag Water 5-15 255 60%
Goldeen Water 5-15 225 20%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 15-35 190 15%
Poliwag Water 15-25 255 45%
Poliwhirl Water 20-30 120 30%
Slowpoke Water Psychic 15-35 190 10%
Poké Radar
Slakoth Normal 12-15 255 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 7 (ID 413)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgey Normal Flying 19-22 255 20% 20% -
Pikachu Electric 17-20 190 20% 20% -
Vulpix Fire 18-20 190 10% 10% -
Zubat Poison Flying 19-22 255 - - 20%
Oddish Grass Poison 19-22 255 15%
Meowth Normal 17-20 255 10% 10% 15%
Psyduck Water 18-20 190 - - 10%
Growlithe Fire 18-20 190 10% 10% -
Poliwag Water 18-20 255 - - 10%
Bellsprout Grass Poison 19-22 255 15% 15% -
Murkrow Dark Flying 17-19 30 - - 25%
Houndour Dark Fire 15 120 - - 5%
Poké Radar
Drifloon Ghost Flying 17-20 125 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 8 (ID 409)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgey Normal Flying 18-20 255 30% 30% -
Ekans Poison 17-19 255 10% - 20%
Sandshrew Ground 17-19 255 10% 10% -
Vulpix Fire 15-18 190 10% 10% 5%
Zubat Poison Flying 18-20 255 - - 10%
Meowth Normal 18-20 255 20% 30% 30%
Growlithe Fire 15-18 190 10% 10% 5%
Poliwhirl Water 16-17 120 - - 10%
Hoothoot Normal Flying 18-20 255 - - 20%
Snubbull Fairy 18-20 190 10% 10% -
Poké Radar
Shinx Electric 17-18 235 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 9 (ID 351)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Rattata Normal 14-17 255 20%
Raticate Normal 15-16 127 5%
Spearow Normal Flying 13-17 255 19% 19% -
Fearow Normal Flying 15-16 90 5% 5% -
Ekans Poison 11-17 255 15% 15% 20%
Sandshrew Ground 11-17 255 15% 15% 10%
Zubat Poison Flying 13-17 255 - - 20%
Golbat Poison Flying 15-16 90 - - 5%
Venonat Bug Poison 14-17 190 - - 10%
Magnemite Steel Electric 13 65 5%
Voltorb Electric 12-15 190 10% 10% 5%
Phanpy Ground 12-15 120 6% 6% -
Poké Radar
Aron Steel Rock 12-15 180 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 9 (ID 495)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Rattata Normal 18 255 10% 10% 15%
Raticate Normal 20 127 4% 4% 14%
Spearow Normal Flying 17 255 10% 10% -
Fearow Normal Flying 19 90 1% 1% -
Ekans Poison 11-17 255 5% 5% 10%
Sandshrew Ground 11-17 255 5% 5% -
Nidoran Poison 16-18 235 20% 20% 5%
Nidorina Poison 18 120 5% 5% -
Nidoran Poison 16-18 235 20% 20% 5%
Nidorino Poison 18 120 5% 5% -
Zubat Poison Flying 17 255 - - 15%
Golbat Poison Flying 19 90 - - 1%
Meowth Normal 13-16 255 4% 4% 20%
Persian Normal 15 90 1% 1% 5%
Mankey Fighting 13 190 9%
Primeape Fighting 15 75 1%
Poké Radar
Aron Steel Rock 12-15 180 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 10 (ID 154)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Spearow Normal Flying 13-17 255 30% 25% -
Ekans Poison 11-17 255 15% 15% 30%
Sandshrew Ground 11-17 255 15% 15% -
Zubat Poison Flying 13-17 255 - - 30%
Magnemite Steel Electric 14-17 65 - - 10%
Voltorb Electric 14-17 190 35% 39% 20%
Cubone Ground 14-17 190 - - 10%
Phanpy Ground 12-15 120 5% 6% -
Surf
Tentacool Water Poison 5-40 190 60%
Tentacruel Water Poison 35-40 60 5%
Goldeen Water 5-35 225 30%
Seaking Water 35-40 60 5%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Krabby Water 5-15 225 40%
Horsea Water 5-15 225 40%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 25-35 190 2%
Slowpoke Water Psychic 25-35 190 2%
Krabby Water 15-35 225 40%
Horsea Water 15-35 225 40%
Gyarados Water Flying 15-25 45 16%
Poké Radar
Klink Steel 14-17 130 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 11 (ID 155)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Spearow Normal Flying 13-17 255 35% 35% -
Ekans Poison 12-15 255 40% 35% 30%
Venonat Bug Poison 12-15 190 - - 10%
Drowzee Psychic 11-15 190 25%
Hoothoot Normal Flying 13-17 255 - - 35%
Mareep Electric 12-15 235 - 5% -
Surf
Tentacool Water Poison 5-40 190 60%
Tentacruel Water Poison 35-40 60 5%
Goldeen Water 5-35 225 30%
Seaking Water 35-40 60 5%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Krabby Water 5-15 225 40%
Horsea Water 5-15 225 40%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 25-35 190 2%
Slowpoke Water Psychic 25-35 190 2%
Krabby Water 15-35 225 40%
Horsea Water 15-35 225 40%
Gyarados Water Flying 15-25 45 16%
Poké Radar
Nincada Bug Ground 12-15 255 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 12 (ID 159)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgey Normal Flying 23-27 255 25% 25% -
Zubat Poison Flying 23-27 255 - - 25%
Oddish Grass Poison 22-26 255 20% 20% 30%
Gloom Grass Poison 28-30 120 5% 5% 15%
Venonat Bug Poison 24-26 190 25%
Venomoth Bug Poison 28-30 75 - - 5%
Bellsprout Grass Poison 22-26 255 20% 20% -
Weepinbell Grass Poison 28-30 120 5% 5% -
Surf
Tentacool Water Poison 5-40 190 60%
Tentacruel Water Poison 35-40 60 5%
Goldeen Water 5-35 225 30%
Seaking Water 35-40 60 5%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Krabby Water 5-15 225 35%
Horsea Water 5-15 225 35%
Magikarp Water 5-15 255 20%
Qwilfish Water Poison 5-15 45 10%
Super Rod
Psyduck Water 25-35 190 2%
Slowpoke Water Psychic 25-35 190 2%
Krabby Water 15-35 225 35%
Horsea Water 15-35 225 35%
Gyarados Water Flying 15-25 45 16%
Qwilfish Water Poison 15-35 45 10%
Poké Radar
Cottonee Grass Fairy 22-25 190 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Flooded Cave (ID 149)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Magikarp Water 20 255 99%
Dragonair Dragon 30 45 1%
Old Rod
Magikarp Water 5 255 100%
Good Rod
Magikarp Water 20 255 98%
Dratini Dragon 15 45 2%
Super Rod
Magikarp Water 50 255 99%
Dragonair Dragon 50 45 1%
Cave
Zubat Poison Flying 25 255 55%
Geodude Rock Ground 25-30 255 35%
Slowpoke Water Psychic 20-26 190 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Underwater (ID 162)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Tentacool Water Poison 25-35 190 20%
Shellder Water 20-30 190 15%
Krabby Water 20-30 225 25%
Seaking Water 25-35 60 10%
Magikarp Water 25-30 255 10%
Qwilfish Water Poison 25-35 45 10%
Remoraid Water 25-35 190 10%
Rock Smash
Shellder Water 5-30 190 95%
Cloyster Water Ice 25-40 60 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Route 14 (ID 440)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgey Normal Flying 27 255 10% 10% -
Pidgeotto Normal Flying 29 120 5% 5% -
Zubat Poison Flying 27 255 - - 10%
Golbat Poison Flying 29 90 - - 5%
Oddish Grass Poison 22-26 255 20%
Gloom Grass Poison 30 120 15% 10% 15%
Venonat Bug Poison 24-26 190 20%
Venomoth Bug Poison 22-26 75 - - 10%
Bellsprout Grass Poison 22-26 255 20% 20% -
Weepinbell Grass Poison 30 120 10% 15% 10%
Grimer Poison 22-26 190 - - 10%
Surf
Psyduck Water 25-30 190 10%
Poliwag Water 25-32 255 20%
Poliwhirl Water 30 120 5%
Slowpoke Water Psychic 25-30 190 10%
Grimer Poison 25-32 190 35%
Muk Poison 32 75 5%
Magikarp Water 20-30 255 15%
Poké Radar
Joltik Bug Electric 22-25 190 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 15 (ID 444)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgey Normal Flying 25-27 255 8% 8% -
Pidgeotto Normal Flying 29 120 5% 5% -
Zubat Poison Flying 25-27 255 - - 8%
Golbat Poison Flying 29 90 - - 5%
Oddish Grass Poison 22-26 255 15%
Gloom Grass Poison 28-30 120 10% 1% 9%
Venonat Bug Poison 24-26 190 15%
Psyduck Water 22-26 190 8% 8% 4%
Poliwag Water 20 255 4% 4% 8%
Poliwhirl Water 25 120 - - 4%
Weepinbell Grass Poison 28-30 120 5% 14% 1%
Slowpoke Water Psychic 22-26 190 8% 8% 4%
Grimer Poison 20-25 190 20% 20% 25%
Muk Poison 30 75 2%
Surf
Poliwag Water 25-32 255 20%
Poliwhirl Water 30 120 5%
Grimer Poison 25-32 190 35%
Muk Poison 32 75 5%
Magikarp Water 20-30 255 15%
Stunfisk Ground Electric 25-30 75 20%
Poké Radar
Solosis Psychic 22-25 200 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Creepy House (ID 714)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Litwick Ghost Fire 24-26 190 40%
Lampent Ghost Fire 31 90 10%
Shuppet Ghost 22-24 225 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Route 16 (ID 438)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Rattata Normal 18-22 255 25% 25% 30%
Raticate Normal 23-25 127 5%
Spearow Normal Flying 20-22 255 30% 30% -
Zubat Poison Flying 20-22 255 - - 30%
Meowth Normal 18-22 255 - - 20%
Persian Normal 23-25 90 - - 5%
Doduo Normal Flying 18-22 190 35% 35% -
Murkrow Dark Flying 22-24 30 - - 10%
Slugma Fire 26 190 5% 5% -
Poké Radar
Natu Psychic Flying 22-25 190 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 17 (ID 146)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Rattata Normal 22 255 5%
Raticate Normal 25-29 127 25% 15% 25%
Spearow Normal Flying 20-22 255 30% 30% -
Fearow Normal Flying 25-27 90 5% 5% -
Zubat Poison Flying 20-22 255 - - 30%
Golbat Poison Flying 25-27 90 - - 5%
Ponyta Fire 24-28 190 5% 5% -
Doduo Normal Flying 24-28 190 30% 30% -
Grimer Poison 24-28 190 - - 30%
Muk Poison 30 75 - - 5%
Slugma Fire 26 190 - 10% -
Surf
Tentacool Water Poison 5-40 190 60%
Tentacruel Water Poison 35-40 60 5%
Goldeen Water 5-35 225 30%
Seaking Water 35-40 60 5%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Krabby Water 5-15 225 40%
Horsea Water 5-15 225 40%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 25-35 190 2%
Slowpoke Water Psychic 25-35 190 2%
Shellder Water 15-25 190 20%
Krabby Water 15-35 225 20%
Horsea Water 15-35 225 20%
Staryu Water 15-25 225 20%
Gyarados Water Flying 15-25 45 16%
Poké Radar
Klefki Steel Fairy 22-25 60 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 18 (ID 517)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Rattata Normal 22 255 5%
Raticate Normal 25-29 127 15%
Spearow Normal Flying 20-22 255 20% 20% -
Fearow Normal Flying 25-29 90 15% 15% -
Zubat Poison Flying 20-22 255 - - 30%
Golbat Poison Flying 25-29 90 - - 15%
Venomoth Bug Poison 24-28 75 - - 35%
Doduo Normal Flying 24-28 190 35% 35% -
Miltank Normal 25 45 10% 10% -
Surf
Tentacool Water Poison 5-40 190 50%
Tentacruel Water Poison 20-25 60 10%
Goldeen Water 20-25 225 30%
Seaking Water 30 60 10%
Poké Radar
Ferroseed Steel Grass 22-25 255 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 13 (ID 437)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgey Normal Flying 25-27 255 10% 10% -
Pidgeotto Normal Flying 29 120 5% 5% -
Zubat Poison Flying 25-27 255 - - 10%
Golbat Poison Flying 29 90 - - 5%
Oddish Grass Poison 22-26 255 20% 20% 40%
Gloom Grass Poison 28-30 120 10%
Venonat Bug Poison 24-26 190 15%
Bellsprout Grass Poison 22-26 255 20% 20% -
Weepinbell Grass Poison 28-30 120 10% 10% 15%
Farfetch'd Normal Flying 26 45 10% 10% 5%
Surf
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Krabby Water 5-15 225 35%
Horsea Water 5-15 225 35%
Magikarp Water 5-15 255 20%
Qwilfish Water Poison 5-15 45 10%
Super Rod
Psyduck Water 25-35 190 2%
Slowpoke Water Psychic 25-35 190 2%
Krabby Water 15-35 225 35%
Horsea Water 15-35 225 35%
Gyarados Water Flying 15-25 45 16%
Qwilfish Water Poison 15-35 45 10%
Poké Radar
Cottonee Grass Fairy 22-25 190 50%
Joltik Bug Electric 22-25 190 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Underwater (ID 220)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Tentacool Water Poison 25-35 190 20%
Shellder Water 20-30 190 15%
Krabby Water 20-30 225 25%
Seaking Water 25-35 60 10%
Magikarp Water 25-30 255 10%
Qwilfish Water Poison 25-35 45 10%
Remoraid Water 25-35 190 10%
Rock Smash
Shellder Water 5-30 190 95%
Cloyster Water Ice 25-40 60 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Route 19 (ID 57)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Tentacool Water Poison 5-40 190 50%
Tentacruel Water Poison 20-25 60 10%
Seel Water 25-30 190 10%
Horsea Water 15-30 225 10%
Seadra Water 15-25 75 5%
Gyarados Water Flying 15-25 45 15%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Krabby Water 5-15 225 40%
Horsea Water 5-15 225 40%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 25-35 190 2%
Slowpoke Water Psychic 25-35 190 2%
Krabby Water 15-35 225 40%
Horsea Water 15-35 225 40%
Gyarados Water Flying 15-25 45 16%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Route 20 (ID 58)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Tentacool Water Poison 5-40 190 50%
Tentacruel Water Poison 20-25 60 10%
Seel Water 25-30 190 10%
Horsea Water 15-30 225 10%
Seadra Water 15-25 75 5%
Gyarados Water Flying 15-25 45 15%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Krabby Water 5-15 225 35%
Horsea Water 5-15 225 35%
Magikarp Water 5-15 255 20%
Remoraid Water 5-13 190 10%
Super Rod
Krabby Water 15-35 225 35%
Horsea Water 15-35 225 35%
Gyarados Water Flying 15-25 45 6%
Chinchou Water Electric 15-35 190 10%
Remoraid Water 15-35 190 10%
Mantine Water Flying 15-35 25 4%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Route 22 (ID 171)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Rattata Normal 2-5 255 35%
Spearow Normal Flying 3-5 255 15% 15% -
Nidoran Poison 3-5 235 15%
Nidoran Poison 3-5 235 15%
Mankey Fighting 2-5 190 20%
Hoothoot Normal Flying 3-5 255 - - 15%
Surf
Psyduck Water 20-40 190 50%
Slowpoke Water Psychic 20-40 190 50%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Poliwag Water 5-15 255 60%
Goldeen Water 5-15 225 20%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 15-35 190 5%
Poliwag Water 15-25 255 45%
Poliwhirl Water 20-30 120 30%
Slowpoke Water Psychic 15-35 190 5%
Gyarados Water Flying 15-25 45 15%
Poké Radar
Bidoof Normal 2-5 255 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 24 (ID 8)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Caterpie Bug 7 255 15%
Metapod Bug 8 120 5%
Weedle Bug Poison 7 255 15%
Kakuna Bug Poison 8 120 5%
Pidgey Normal Flying 11-13 255 15%
Oddish Grass Poison 12-14 255 13%
Abra Psychic 8-12 200 20%
Bellsprout Grass Poison 12-14 255 12%
Surf
Psyduck Water 20-40 190 50%
Slowpoke Water Psychic 20-40 190 50%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Poliwag Water 5-15 255 60%
Goldeen Water 5-15 225 20%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 15-35 190 5%
Poliwag Water 15-25 255 45%
Poliwhirl Water 20-30 120 30%
Slowpoke Water Psychic 15-35 190 5%
Gyarados Water Flying 15-25 45 15%
Poké Radar
Buneary Normal 12-13 190 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Cerulean Cape (ID 10)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Caterpie Bug 7 255 20%
Metapod Bug 8 120 5%
Weedle Bug Poison 7 255 20%
Kakuna Bug Poison 8 120 5%
Pidgey Normal Flying 11-13 255 15%
Oddish Grass Poison 12-14 255 10%
Abra Psychic 8-12 200 15%
Bellsprout Grass Poison 12-14 255 10%
Surf
Psyduck Water 20-40 190 50%
Slowpoke Water Psychic 20-40 190 50%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Poliwag Water 5-15 255 60%
Goldeen Water 5-15 225 20%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 15-35 190 5%
Poliwag Water 15-25 255 45%
Poliwhirl Water 20-30 120 30%
Slowpoke Water Psychic 15-35 190 5%
Gyarados Water Flying 15-25 45 15%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Bill's garden (ID 178)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Caterpie Bug 7 255 20%
Weedle Bug Poison 7 255 20%
Pidgey Normal Flying 11-13 255 10%
Oddish Grass Poison 12-14 255 10%
Abra Psychic 8-12 200 5%
Bellsprout Grass Poison 12-14 255 10%
Eevee Normal 8-15 45 10%
Vaporeon Water 8-15 45 5%
Jolteon Electric 8-15 45 5%
Flareon Fire 8-15 45 5%
Surf
Psyduck Water 20-40 190 50%
Slowpoke Water Psychic 20-40 190 50%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Poliwag Water 5-15 255 60%
Goldeen Water 5-15 225 20%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 15-35 190 5%
Poliwag Water 15-25 255 45%
Poliwhirl Water 20-30 120 30%
Slowpoke Water Psychic 15-35 190 5%
Gyarados Water Flying 15-25 45 15%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Cyberspace (ID 423)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Porygon Normal 20 45 100%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Route 23 (ID 143)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgeotto Normal Flying 25-40 120 15% 15% -
Pidgeot Normal Flying 36 45 5% 5% -
Raticate Normal 20-35 127 10%
Zubat Poison Flying 25-40 255 - - 18%
Golbat Poison Flying 36 90 - - 5%
Mankey Fighting 20-40 190 15% 15% -
Primeape Fighting 30 75 5% 5% -
Graveler Rock Ground 20-35 120 18% 18% 20%
Magnemite Steel Electric 30 65 - - 5%
Magneton Steel Electric 20-40 60 - - 10%
Seel Water 20-35 190 20%
Hitmonlee Fighting 30 45 - - 5%
Hitmonchan Fighting 30 45 - - 5%
Snorlax Normal 30 25 - - 2%
Tyrogue Fighting 25 75 10% 10% -
Munchlax Normal 30 50 2% 2% -
Surf
Tentacool Water Poison 20-40 190 10%
Tentacruel Water Poison 30-35 60 5%
Seel Water 20-35 190 35%
Shellder Water 20-30 190 10%
Magikarp Water 15-30 255 10%
Remoraid Water 20-40 190 25%
Octillery Water 30-35 75 5%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Poliwag Water 5-15 255 60%
Goldeen Water 5-15 225 20%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 15-35 190 5%
Poliwag Water 15-25 255 45%
Poliwhirl Water 20-30 120 30%
Slowpoke Water Psychic 15-35 190 5%
Gyarados Water Flying 15-25 45 15%
Poké Radar
Riolu Fighting 25 75 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 26 (ID 145)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Raticate Normal 33-36 127 20%
Arbok Poison 33 90 5% 5% 15%
Sandslash Ground 30 90 15% 15% 5%
Ponyta Fire 36-38 190 5% 5% 10%
Rapidash Fire 40 60 5%
Doduo Normal Flying 33-36 190 35% 35% -
Dodrio Normal Flying 35 45 10% 10% -
Quagsire Water Ground 34-36 90 - - 45%
Girafarig Normal Psychic 38 60 5% 5% -
Surf
Tentacool Water Poison 25-35 190 90%
Tentacruel Water Poison 35-40 60 10%
Old Rod
Tentacool Water Poison 10 190 15%
Magikarp Water 10 255 85%
Good Rod
Tentacool Water Poison 20 190 30%
Shellder Water 20 190 3%
Magikarp Water 20 255 60%
Chinchou Water Electric 20 190 7%
Super Rod
Tentacruel Water Poison 40 60 7%
Shellder Water 40 190 30%
Chinchou Water Electric 40 190 60%
Lanturn Water Electric 40 75 3%
Poké Radar
Absol Dark 30-35 30 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 27 (ID 147)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Raticate Normal 33-36 127 20%
Arbok Poison 33 90 5% 5% 15%
Sandslash Ground 30 90 15% 15% 5%
Ponyta Fire 36-38 190 5% 5% 10%
Rapidash Fire 40 60 5%
Doduo Normal Flying 33-36 190 35% 35% -
Dodrio Normal Flying 35 45 10% 10% -
Quagsire Water Ground 34-36 90 - - 45%
Girafarig Normal Psychic 38 60 5% 5% -
Surf
Tentacool Water Poison 25-35 190 90%
Tentacruel Water Poison 35-40 60 10%
Old Rod
Tentacool Water Poison 10 190 15%
Magikarp Water 10 255 85%
Good Rod
Tentacool Water Poison 20 190 30%
Shellder Water 20 190 3%
Magikarp Water 20 255 60%
Chinchou Water Electric 20 190 7%
Super Rod
Tentacruel Water Poison 40 60 7%
Shellder Water 40 190 30%
Chinchou Water Electric 40 190 60%
Lanturn Water Electric 40 75 3%
Poké Radar
Absol Dark 30-35 30 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Tohjo Falls (ID 258)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Slowpoke Water Psychic 30 190 30%
Goldeen Water 30 225 60%
Seaking Water 35 60 10%
Old Rod
Goldeen Water 10 225 5%
Magikarp Water 10 255 95%
Good Rod
Goldeen Water 20 225 40%
Magikarp Water 20 255 60%
Super Rod
Goldeen Water 40 225 90%
Seaking Water 40 60 3%
Magikarp Water 20 255 7%
Cave
Raticate Normal 32 127 35%
Golbat Poison Flying 32 90 45%
Slowbro Water Psychic 30-33 75 15%
Crobat Poison Flying 38 90 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Route 21 (ID 59)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgeotto Normal Flying 15-32 120 10% 10% -
Rattata Normal 18-25 255 20%
Raticate Normal 20-30 127 15%
Zubat Poison Flying 15-32 255 - - 10%
Golbat Poison Flying 15-32 90 - - 10%
Tangela Grass 20-30 45 50% 50% 5%
Mr. Mime Psychic Fairy 28 45 5% 5% 40%
Surf
Tentacool Water Poison 30-35 190 80%
Tentacruel Water Poison 35 60 20%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Krabby Water 5-15 225 45%
Horsea Water 5-15 225 35%
Magikarp Water 5-15 255 20%
Super Rod
Krabby Water 15-35 225 35%
Horsea Water 15-35 225 35%
Remoraid Water 15-35 190 25%
Octillery Water 15-35 75 5%
Poké Radar
Dunsparce Normal 25-30 190 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Underwater (ID 229)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Shellder Water 25-35 190 10%
Krabby Water 25-35 225 15%
Horsea Water 25-35 225 20%
Staryu Water 25-35 225 15%
Qwilfish Water Poison 25-35 45 10%
Corsola Water Rock 25-35 60 25%
Octillery Water 35 75 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Route 3 (ID 490)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgey Normal Flying 6-7 255 20% 20% -
Spearow Normal Flying 6-8 255 20% 20% 25%
Nidoran Poison 6-7 235 10%
Nidoran Poison 6-7 235 10%
Meowth Normal 7 255 - - 10%
Mankey Fighting 7 190 10% 10% -
Hoothoot Normal Flying 6-7 255 - - 25%
Cleffa Fairy 3-7 150 - - 20%
Igglybuff Normal Fairy 3-7 170 20% 20% -
Sunkern Grass 5-8 235 10% 10% -
Poké Radar
Budew Grass Poison 4-9 255 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Pallet Town (ID 42)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Bulbasaur Grass Poison 5 45 20%
Ivysaur Grass Poison 10 45 10%
Venusaur Grass Poison 15 45 3%
Charmander Fire 5 45 20%
Charmeleon Fire 10 45 10%
Charizard Fire Flying 15 45 3%
Squirtle Water 5 45 20%
Wartortle Water 10 45 10%
Blastoise Water 15 45 3%
Mew Psychic 1 45 1%
Surf
Poliwag Water 2-3 255 35%
Magikarp Water 2-5 255 65%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Poliwag Water 5-15 255 60%
Goldeen Water 5-15 225 20%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 15-35 190 15%
Poliwhirl Water 20-30 120 70%
Slowpoke Water Psychic 15-35 190 15%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Cerulean City (ID 1)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Tentacool Water Poison 5-40 190 60%
Tentacruel Water Poison 35-40 60 5%
Goldeen Water 5-35 225 30%
Seaking Water 35-40 60 5%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Krabby Water 5-15 225 40%
Horsea Water 5-15 225 40%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 25-35 190 2%
Slowpoke Water Psychic 25-35 190 2%
Krabby Water 15-35 225 40%
Horsea Water 15-35 225 40%
Gyarados Water Flying 15-25 45 16%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Vermillion City (ID 19)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Tentacool Water Poison 5-40 190 60%
Tentacruel Water Poison 35-40 60 5%
Goldeen Water 5-35 225 30%
Seaking Water 35-40 60 5%
Old Rod
Tentacool Water Poison 5 190 15%
Shellder Water 5 190 10%
Krabby Water 5 225 10%
Staryu Water 5 225 5%
Magikarp Water 5 255 60%
Good Rod
Krabby Water 5-15 225 30%
Horsea Water 5-15 225 29%
Staryu Water 5-15 225 20%
Magikarp Water 5-15 255 20%
Torkoal Fire 5-15 90 1%
Super Rod
Shellder Water 15-25 190 20%
Krabby Water 15-35 225 20%
Horsea Water 15-35 225 20%
Staryu Water 15-25 225 20%
Magikarp Water 5-15 255 10%
Gyarados Water Flying 15-25 45 9%
Torkoal Fire 25-35 90 1%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Celadon City (ID 95)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgey Normal Flying 15-20 255 15% 15% -
Pidgeotto Normal Flying 18-20 120 10% 10% -
Rattata Normal 14-20 255 30%
Zubat Poison Flying 15-20 255 - - 10%
Meowth Normal 15 255 - - 10%
Grimer Poison 15-20 190 20% 20% 25%
Koffing Poison 15-20 190 20%
Eevee Normal 15 45 5%
Surf
Grimer Poison 15-20 190 85%
Muk Poison 15 75 10%
Koffing Poison 30-40 190 5%
Old Rod
Grimer Poison 5-10 190 90%
Magikarp Water 5-10 255 10%
Good Rod
Grimer Poison 10-20 190 80%
Muk Poison 10-20 75 10%
Magikarp Water 5-10 255 10%
Super Rod
Grimer Poison 30-40 190 70%
Muk Poison 25-35 75 30%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Celadon Sewers (ID 431)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Tentacool Water Poison 20-30 190 20%
Grimer Poison 25-30 190 50%
Muk Poison 32 75 10%
Magikarp Water 15-25 255 20%
Cave
Rattata Normal 20-25 255 20%
Raticate Normal 20-25 127 20%
Magnemite Steel Electric 20-27 65 10%
Grimer Poison 20-25 190 45%
Muk Poison 28 75 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Celadon Sewers (ID 446)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Tentacool Water Poison 20-30 190 20%
Grimer Poison 25-30 190 50%
Muk Poison 32 75 10%
Magikarp Water 15-25 255 20%
Cave
Rattata Normal 20-25 255 20%
Raticate Normal 20-25 127 20%
Magnemite Steel Electric 20-27 65 10%
Grimer Poison 20-25 190 45%
Muk Poison 28 75 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Pokemon Tower F3 (ID 402)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Raticate Normal 25-35 127 5%
Golbat Poison Flying 25-35 90 5%
Gastly Ghost Poison 25-30 190 65%
Haunter Ghost Poison 30-35 90 10%
Drowzee Psychic 30-35 190 5%
Cubone Ground 20-25 190 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Pokemon Tower F4 (ID 403)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Golbat Poison Flying 25-35 90 5%
Gastly Ghost Poison 25-30 190 65%
Haunter Ghost Poison 30-35 90 10%
Drowzee Psychic 30-35 190 5%
Cubone Ground 20-25 190 10%
Misdreavus Ghost 25-35 45 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Pokemon Tower F5 (ID 467)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Raticate Normal 25-35 127 5%
Gastly Ghost Poison 25-30 190 65%
Haunter Ghost Poison 30-35 90 10%
Drowzee Psychic 30-35 190 5%
Cubone Ground 20-25 190 10%
Misdreavus Ghost 25-35 45 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Pokemon Tower F6 (ID 468)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Raticate Normal 25-35 127 5%
Golbat Poison Flying 25-35 90 5%
Gastly Ghost Poison 25-30 190 45%
Haunter Ghost Poison 30-35 90 25%
Gengar Ghost Poison 40 45 5%
Cubone Ground 20-25 190 5%
Misdreavus Ghost 30-35 45 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Hidden Tomb (ID 109)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Duskull Ghost 12-22 190 100%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Cinnabar Island (ID 98)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Tentacool Water Poison 5-40 190 50%
Tentacruel Water Poison 20-25 60 10%
Seel Water 25-30 190 10%
Horsea Water 15-30 225 10%
Seadra Water 15-25 75 5%
Gyarados Water Flying 15-25 45 15%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Krabby Water 5-15 225 40%
Horsea Water 5-15 225 40%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 25-35 190 2%
Slowpoke Water Psychic 25-35 190 2%
Krabby Water 15-35 225 40%
Horsea Water 15-35 225 40%
Gyarados Water Flying 15-25 45 16%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Crimson City (ID 167)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Tentacool Water Poison 20-40 190 10%
Tentacruel Water Poison 30-35 60 5%
Seel Water 20-35 190 30%
Dewgong Water Ice 35 75 5%
Shellder Water 20-30 190 20%
Goldeen Water 20-40 225 10%
Seaking Water 30-35 60 5%
Magikarp Water 15-30 255 10%
Gyarados Water Flying 30-34 45 5%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Poliwag Water 5-15 255 60%
Goldeen Water 5-15 225 20%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 15-35 190 5%
Poliwag Water 15-25 255 45%
Poliwhirl Water 20-30 120 30%
Slowpoke Water Psychic 15-35 190 5%
Gyarados Water Flying 15-25 45 15%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Pokemon Center (ID 65)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgeotto Normal Flying 30-34 120 25% 25% -
Raticate Normal 30-32 127 - - 15%
Spearow Normal Flying 30-33 255 35%
Noctowl Normal Flying 30-34 90 - - 35%
Natu Psychic Flying 25-30 190 20% 20% -
Girafarig Normal Psychic 30-32 60 10%
Dunsparce Normal 30-32 190 10% 10% 5%
Surf
Tentacool Water Poison 5-40 190 60%
Tentacruel Water Poison 35-40 60 5%
Goldeen Water 5-35 225 30%
Seaking Water 35-40 60 5%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Krabby Water 5-15 225 30%
Horsea Water 5-15 225 30%
Staryu Water 5-15 225 20%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 25-35 190 2%
Slowpoke Water Psychic 25-35 190 2%
Shellder Water 15-25 190 20%
Krabby Water 15-35 225 20%
Horsea Water 15-35 225 20%
Staryu Water 15-25 225 20%
Gyarados Water Flying 15-25 45 16%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Mt. Moon (ID 102)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Sandshrew Ground 12 255 8%
Zubat Poison Flying 8-11 255 41%
Paras Bug Grass 10-12 190 15%
Geodude Rock Ground 9-10 255 21%
Onix Rock Ground 10 45 1%
Cleffa Fairy 6-9 150 14%
Rock Smash
Geodude Rock Ground 9-10 255 80%
Nosepass Rock 7 255 5%
Carbink Rock Fairy 7 60 15%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Mt. Moon B1F (ID 103)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Sandshrew Ground 12 255 8%
Zubat Poison Flying 8-11 255 41%
Paras Bug Grass 10-12 190 15%
Geodude Rock Ground 9-10 255 21%
Onix Rock Ground 10 45 1%
Cleffa Fairy 6-9 150 14%
Rock Smash
Geodude Rock Ground 9-10 255 80%
Nosepass Rock 7 255 5%
Carbink Rock Fairy 7 60 15%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Mt. Moon B2F (ID 105)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Sandshrew Ground 12 255 8%
Zubat Poison Flying 8-11 255 49%
Paras Bug Grass 10-12 190 15%
Geodude Rock Ground 9-10 255 21%
Onix Rock Ground 10 45 1%
Cleffa Fairy 10-12 150 6%
Rock Smash
Geodude Rock Ground 9-10 255 95%
Nosepass Rock 7 255 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Mt. Moon (ID 767)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Clefairy Fairy 12 150 8%
Zubat Poison Flying 8-11 255 41%
Geodude Rock Ground 9-10 255 16%
Onix Rock Ground 10 45 1%
Cleffa Fairy 6-9 150 29%
Sableye Dark Ghost 8 45 5%
Rock Smash
Geodude Rock Ground 9-10 255 80%
Nosepass Rock 7 255 15%
Carbink Rock Fairy 7 60 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Mt. Moon (ID 104)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Sandshrew Ground 12 255 8%
Zubat Poison Flying 8-11 255 41%
Paras Bug Grass 10-12 190 15%
Geodude Rock Ground 9-10 255 21%
Onix Rock Ground 10 45 1%
Cleffa Fairy 6-9 150 14%
Rock Smash
Geodude Rock Ground 9-10 255 95%
Nosepass Rock 7 255 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Mt. Moon Summit (ID 827)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Clefairy Fairy 18-21 150 - - 35%
Clefable Fairy 30 25 - - 5%
Zubat Poison Flying 18-21 255 - - 20%
Golbat Poison Flying 23-26 90 - - 10%
Geodude Rock Ground 18-21 255 30% 30% 20%
Graveler Rock Ground 23-26 120 20% 20% 10%
Onix Rock Ground 18-25 45 10% 10% -
Swablu Normal Flying 18-21 255 40% 40% -
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Diglett's Cave (ID 140)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Diglett Ground 15-22 255 95%
Dugtrio Ground 19-22 50 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Seafoam Islands B1 (ID 808)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Seel Water 32 190 15%
Shellder Water 25-30 190 50%
Krabby Water 25-30 225 35%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Seafoam Islands B2 (ID 53)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Golbat Poison Flying 33 90 20%
Psyduck Water 33-35 190 15%
Slowpoke Water Psychic 33-35 190 15%
Seel Water 33-37 190 10%
Shellder Water 33-34 190 20%
Krabby Water 30-34 225 10%
Swinub Ice Ground 30 225 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Seafoam Islands B3 (ID 54)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Golbat Poison Flying 33 90 10%
Psyduck Water 33-35 190 10%
Golduck Water 36 75 5%
Slowpoke Water Psychic 33-35 190 10%
Seel Water 33-37 190 10%
Shellder Water 33-34 190 20%
Krabby Water 30-34 225 10%
Jynx Ice Psychic 33-37 45 10%
Sneasel Dark Ice 36 60 1%
Swinub Ice Ground 30 225 14%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Seafoam Islands B4 (ID 55)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Golbat Poison Flying 35 90 25%
Seel Water 33-37 190 20%
Dewgong Water Ice 38 75 5%
Shellder Water 33-34 190 18%
Cloyster Water Ice 38 60 2%
Krabby Water 33-34 225 18%
Kingler Water 38 60 2%
Horsea Water 30-34 225 10%
Old Rod
Staryu Water 5 225 100%
Good Rod
Horsea Water 20 225 30%
Seadra Water 20 75 5%
Staryu Water 20 225 65%
Super Rod
Horsea Water 40 225 25%
Seadra Water 40 75 10%
Staryu Water 40 225 60%
Starmie Water Psychic 40 60 5%
Cave
Golbat Poison Flying 33 90 10%
Psyduck Water 33-35 190 15%
Golduck Water 36 75 5%
Slowpoke Water Psychic 33-35 190 15%
Slowbro Water Psychic 36 75 5%
Seel Water 33-37 190 10%
Shellder Water 33-34 190 20%
Krabby Water 30-34 225 10%
Jynx Ice Psychic 33-37 45 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Rock Tunnel (ID 349)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Zubat Poison Flying 15-16 255 30%
Mankey Fighting 16-17 190 15%
Machop Fighting 17 180 10%
Geodude Rock Ground 15-17 255 34%
Onix Rock Ground 13-17 45 10%
Nosepass Rock 15 255 1%
Rock Smash
Geodude Rock Ground 5-30 255 85%
Graveler Rock Ground 25-40 120 5%
Shuckle Bug Rock 20-30 190 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Rock Tunnel (ID 350)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Zubat Poison Flying 8 255 20%
Golbat Poison Flying 12-15 90 10%
Mankey Fighting 16-17 190 15%
Machop Fighting 12 180 15%
Machoke Fighting 14 90 4%
Geodude Rock Ground 10 255 20%
Onix Rock Ground 13-15 45 5%
Cubone Ground 10-13 190 10%
Nosepass Rock 15 255 1%
Rock Smash
Geodude Rock Ground 5-30 255 85%
Graveler Rock Ground 25-40 120 5%
Shuckle Bug Rock 20-30 190 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Rock Tunnel (ID 800)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Zubat Poison Flying 8 255 20%
Golbat Poison Flying 12-15 90 10%
Mankey Fighting 16-17 190 15%
Machoke Fighting 14 90 4%
Geodude Rock Ground 12 255 25%
Onix Rock Ground 13-15 45 5%
Nosepass Rock 15 255 1%
Sableye Dark Ghost 14 45 20%
Rock Smash
Geodude Rock Ground 5-30 255 85%
Graveler Rock Ground 25-40 120 5%
Shuckle Bug Rock 20-30 190 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Pewter Valley (ID 369)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Seel Water 25-35 190 10%
Shellder Water 20-30 190 15%
Cloyster Water Ice 28-32 60 5%
Krabby Water 20-30 225 15%
Kingler Water 28-32 60 5%
Seadra Water 28-32 75 5%
Seaking Water 25-30 60 10%
Gyarados Water Flying 25-30 45 5%
Chinchou Water Electric 20-30 190 20%
Mantine Water Flying 25-35 25 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Area 1 (ID 445)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Nidoran Poison 22 235 - 10% -
Nidorina Poison 31 120 5% 5% -
Nidoran Poison 22 235 - 10% -
Nidorino Poison 31 120 5% 5% -
Parasect Bug Grass 30 75 6% 10% 13%
Venonat Bug Poison 22 190 15% 15% 25%
Venomoth Bug Poison 30 75 - - 10%
Persian Normal 25 90 - - 10%
Psyduck Water 20-30 190 - - 10%
Poliwhirl Water 22-28 120 - - 10%
Exeggcute Grass Psychic 24-25 90 20% 12% -
Lickitung Normal 25-30 45 10% 10% -
Rhyhorn Ground Rock 25 120 - 10% -
Chansey Normal 23 30 1% 1% -
Scyther Bug Flying 23 45 14% 4% 4%
Pinsir Bug 23 45 14% 8% 8%
Venipede Bug Poison 25 255 10% - 10%
Surf
Psyduck Water 20-40 190 35%
Golduck Water 20-30 75 5%
Slowpoke Water Psychic 20-40 190 35%
Slowbro Water Psychic 20-30 75 5%
Carvanha Water Dark 20-40 225 20%
Old Rod
Magikarp Water 5 255 80%
Carvanha Water Dark 5 225 20%
Good Rod
Poliwag Water 5-15 255 20%
Goldeen Water 5-15 225 40%
Magikarp Water 5-15 255 20%
Dratini Dragon 10-15 45 10%
Carvanha Water Dark 15-25 225 10%
Super Rod
Psyduck Water 15-35 190 8%
Slowpoke Water Psychic 15-35 190 8%
Goldeen Water 15-25 225 30%
Dratini Dragon 15-25 45 20%
Dragonair Dragon 25-35 45 4%
Carvanha Water Dark 20-30 225 30%
Poké Radar
Bagon Dragon 20 45 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Area 2 (ID 484)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Nidorina Poison 31 120 5% 10% -
Nidoran Poison 24 235 - 15% -
Nidorino Poison 31 120 5% 10% -
Paras Bug Grass 22 190 - 10% -
Parasect Bug Grass 30 75 6% 5% 18%
Venonat Bug Poison 22 190 15% - 20%
Venomoth Bug Poison 30 75 - - 10%
Persian Normal 25 90 - - 10%
Psyduck Water 20-30 190 - - 10%
Poliwhirl Water 22-28 120 - - 10%
Doduo Normal Flying 26 190 - 10% -
Exeggcute Grass Psychic 24-25 90 20% 15% -
Lickitung Normal 25-30 45 10% 5% -
Chansey Normal 23 30 1% - -
Kangaskhan Normal 25 45 - 18% -
Scyther Bug Flying 23 45 14% 1% 4%
Pinsir Bug 23 45 14% 1% 8%
Venipede Bug Poison 25 255 10% - 10%
Surf
Psyduck Water 20-40 190 35%
Golduck Water 20-30 75 5%
Slowpoke Water Psychic 20-40 190 35%
Slowbro Water Psychic 20-30 75 5%
Carvanha Water Dark 20-40 225 20%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Poliwag Water 5-15 255 20%
Goldeen Water 5-15 225 60%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 15-35 190 4%
Slowpoke Water Psychic 15-35 190 4%
Goldeen Water 15-25 225 38%
Seaking Water 20-30 60 38%
Dratini Dragon 15-25 45 15%
Dragonair Dragon 25-35 45 1%
Poké Radar
Axew Dragon 20 75 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Area 3 (ID 485)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Nidoran Poison 30 235 - 10% -
Nidorina Poison 30 120 - 10% -
Nidoran Poison 30 235 - 10% -
Nidorino Poison 30 120 - 10% -
Paras Bug Grass 23 190 - 15% -
Parasect Bug Grass 30 75 6% - 18%
Venonat Bug Poison 22 190 15% - 25%
Venomoth Bug Poison 32 75 - 5% 10%
Persian Normal 25 90 - - 10%
Poliwhirl Water 22-28 120 - - 10%
Exeggcute Grass Psychic 24-25 90 20% 10% -
Lickitung Normal 25-30 45 10% 5% -
Rhyhorn Ground Rock 25 120 10% 16% -
Chansey Normal 23 30 1% 4% -
Scyther Bug Flying 23 45 14% - 4%
Pinsir Bug 23 45 14% - 8%
Tauros Normal 28 45 - 5% -
Venipede Bug Poison 31 255 10% - 10%
Whirlipede Bug Poison 25 120 - - 5%
Surf
Psyduck Water 20-40 190 35%
Golduck Water 20-30 75 5%
Slowpoke Water Psychic 20-40 190 35%
Slowbro Water Psychic 20-30 75 5%
Carvanha Water Dark 20-40 225 20%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Poliwag Water 5-15 255 20%
Goldeen Water 5-15 225 60%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 15-35 190 4%
Slowpoke Water Psychic 15-35 190 4%
Goldeen Water 15-25 225 38%
Seaking Water 20-30 60 38%
Dratini Dragon 15-25 45 15%
Dragonair Dragon 25-35 45 1%
Poké Radar
Deino Dark Dragon 20 45 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Area 4 (ID 486)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Nidorina Poison 31 120 5% 10% -
Nidorino Poison 31 120 5% 10% -
Parasect Bug Grass 30 75 6% - 18%
Venonat Bug Poison 22 190 15% 15% 25%
Venomoth Bug Poison 32 75 - 5% 10%
Persian Normal 25 90 - - 10%
Poliwhirl Water 22-28 120 - - 10%
Doduo Normal Flying 26 190 - 15% -
Exeggcute Grass Psychic 24-25 90 20% 20% -
Lickitung Normal 25-30 45 10% - -
Chansey Normal 23 30 1% - -
Kangaskhan Normal 28 45 - 11% -
Scyther Bug Flying 23 45 14% - 4%
Pinsir Bug 23 45 14% - 8%
Tauros Normal 25 45 - 14% -
Venipede Bug Poison 25 255 10% - 10%
Whirlipede Bug Poison 25 120 - - 5%
Surf
Psyduck Water 20-40 190 35%
Golduck Water 20-30 75 5%
Slowpoke Water Psychic 20-40 190 35%
Slowbro Water Psychic 20-30 75 5%
Carvanha Water Dark 20-40 225 20%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Poliwag Water 5-15 255 20%
Goldeen Water 5-15 225 60%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 15-35 190 4%
Slowpoke Water Psychic 15-35 190 5%
Goldeen Water 15-25 225 38%
Seaking Water 20-30 60 38%
Dratini Dragon 15-25 45 15%
Poké Radar
Larvitar Rock Ground 20 45 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Area 5 (ID 487)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Fearow Normal Flying 22-25 90 - - 15%
Diglett Ground 25 255 15% 15% 20%
Rhyhorn Ground Rock 22-28 120 10% 10% -
Trapinch Ground 19-23 255 35% 35% 15%
Vibrava Ground Dragon 26 120 5% 5% -
Sandile Ground Dark 22 180 20% 20% 35%
Cacnea Grass 22-25 190 15% 15% 10%
Cacturne Grass Dark 26 60 - - 5%
Surf
Psyduck Water 20-40 190 25%
Golduck Water 20-30 75 5%
Slowpoke Water Psychic 20-40 190 25%
Slowbro Water Psychic 20-30 75 5%
Carvanha Water Dark 20-40 225 40%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Poliwag Water 5-15 255 20%
Goldeen Water 5-15 225 60%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 15-35 190 4%
Slowpoke Water Psychic 15-35 190 4%
Goldeen Water 15-25 225 38%
Seaking Water 20-30 60 38%
Dratini Dragon 15-25 45 15%
Dragonair Dragon 25-35 45 1%
Poké Radar
Jangmo-o Dragon 20 45 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Area 5 (ID 488)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Trapinch Ground 19-23 255 20%
Yamask Ghost 20-24 190 40%
Golett Ground Ghost 30 190 10%
Larvesta Bug Fire 20-25 45 30%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Victory Road (ID 304)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Arbok Poison 44 90 5%
Sandslash Ground 44 90 5%
Golbat Poison Flying 44 90 5%
Machop Fighting 32 180 15%
Machoke Fighting 44-46 90 5%
Graveler Rock Ground 32 120 20%
Onix Rock Ground 40-46 45 30%
Marowak Ground 44-46 75 5%
Ursaring Normal 42 60 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Victory Road (ID 306)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Arbok Poison 44 90 5%
Sandslash Ground 44 90 5%
Golbat Poison Flying 44 90 5%
Machoke Fighting 44-46 90 5%
Graveler Rock Ground 32 120 15%
Onix Rock Ground 40-46 45 30%
Marowak Ground 44-46 75 5%
Rhyhorn Ground Rock 32-35 120 15%
Steelix Steel Ground 46 25 5%
Ursaring Normal 42 60 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Victory Road (ID 307)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Arbok Poison 44 90 5%
Sandslash Ground 44 90 5%
Golbat Poison Flying 44 90 5%
Machop Fighting 32 180 15%
Machoke Fighting 44-46 90 5%
Onix Rock Ground 40-46 45 30%
Marowak Ground 44-46 75 5%
Rhyhorn Ground Rock 32 120 15%
Ursaring Normal 42 60 5%
Donphan Ground 45-46 60 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Viridian Forest (ID 491)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Caterpie Bug 3-5 255 35% 30% 20%
Metapod Bug 5 120 5%
Weedle Bug Poison 3-5 255 25% 25% 35%
Kakuna Bug Poison 4-6 120 5% 10% 15%
Pidgey Normal Flying 3-5 255 5% 10% -
Meowth Normal 3-5 255 5% - 5%
Hoothoot Normal Flying 3-5 255 - - 20%
Ledyba Bug Flying 3-5 255 15% 10% -
Pichu Electric 3-5 190 5% 10% -
Poké Radar
Shroomish Grass 2-5 255 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Cerulean Cave (ID 322)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Arbok Poison 52 90 5%
Raichu Electric 53 75 4%
Sandslash Ground 52 90 5%
Golbat Poison Flying 56 90 20%
Gloom Grass Poison 55 120 5%
Parasect Bug Grass 52 75 5%
Venomoth Bug Poison 59 75 10%
Kadabra Psychic 59 100 4%
Alakazam Psychic 50 50 1%
Weepinbell Grass Poison 55 120 5%
Graveler Rock Ground 55 120 5%
Rapidash Fire 59 60 5%
Magneton Steel Electric 56 60 10%
Dodrio Normal Flying 59 45 5%
Hypno Psychic 56 75 10%
Ditto Normal 53-55 35 1%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Cerulean Cave (ID 323)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Psyduck Water 30-50 190 30%
Golduck Water 40-55 75 20%
Slowpoke Water Psychic 30-50 190 30%
Slowbro Water Psychic 40-55 75 20%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Poliwag Water 5-15 255 60%
Goldeen Water 5-15 225 20%
Magikarp Water 5-15 255 20%
Super Rod
Golduck Water 44-45 75 10%
Slowbro Water Psychic 45-55 75 10%
Krabby Water 30-35 225 20%
Kingler Water 45-55 60 5%
Seadra Water 40-45 75 25%
Seaking Water 52 60 25%
Gyarados Water Flying 40-60 45 5%
Cave
Wigglytuff Normal Fairy 54 50 5%
Golbat Poison Flying 58-59 90 5%
Parasect Bug Grass 51-52 75 4%
Venomoth Bug Poison 51 75 5%
Persian Normal 58-59 90 5%
Kadabra Psychic 51 100 10%
Alakazam Psychic 55 50 1%
Machoke Fighting 59 90 10%
Dodrio Normal Flying 51 45 15%
Electrode Electric 52 60 10%
Marowak Ground 52 75 10%
Rhydon Ground Rock 52 60 10%
Chansey Normal 56 30 5%
Ditto Normal 55-60 35 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Cerulean Cave WTF (ID 544)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Raichu Electric 84 75 5%
Clefable Fairy 84 25 5%
Golbat Poison Flying 74-79 90 20%
Graveler Rock Ground 75 120 10%
Electrode Electric 75 60 10%
Marowak Ground 75 75 10%
Lickitung Normal 70-75 45 5%
Rhyhorn Ground Rock 72 120 5%
Rhydon Ground Rock 82 60 10%
Chansey Normal 76 30 5%
Ditto Normal 80-85 35 15%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Mt. Silver (ID 529)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Rapidash Fire 54 60 20%
Dodrio Normal Flying 53 45 20%
Steelix Steel Ground 58 25 15%
Ursaring Normal 52 60 20%
Donphan Ground 52 60 20%
Larvitar Rock Ground 15-20 45 5%
Surf
Poliwhirl Water 50-55 120 90%
Poliwrath Water Fighting 55 45 10%
Old Rod
Poliwag Water 10 255 15%
Magikarp Water 10 255 85%
Good Rod
Poliwhirl Water 20 120 15%
Magikarp Water 20 255 85%
Super Rod
Poliwrath Water Fighting 40 45 5%
Magikarp Water 20 255 85%
Politoed Water 40 45 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Mt. Silver (ID 777)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Golbat Poison Flying 58-61 90 40%
Onix Rock Ground 58 45 10%
Teddiursa Normal 58 120 10%
Ursaring Normal 60 60 10%
Phanpy Ground 58 120 10%
Donphan Ground 60 60 10%
Larvitar Rock Ground 25 45 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Mt Silver (ID 778)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Golbat Poison Flying 58 90 30%
Misdreavus Ghost 55 45 10%
Steelix Steel Ground 58 25 10%
Ursaring Normal 57-58 60 20%
Donphan Ground 57-58 60 20%
Larvitar Rock Ground 25 45 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Mt Silver (ID 779)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Golbat Poison Flying 58 90 30%
Misdreavus Ghost 55 45 10%
Steelix Steel Ground 58 25 10%
Ursaring Normal 57-58 60 20%
Donphan Ground 57-58 60 20%
Larvitar Rock Ground 25 45 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Mt. Silver (ID 780)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Golbat Poison Flying 58 90 20%
Graveler Rock Ground 51-53 120 15%
Misdreavus Ghost 51-53 45 10%
Ursaring Normal 57-58 60 20%
Donphan Ground 57-58 60 20%
Larvitar Rock Ground 25 45 10%
Pupitar Rock Ground 58 45 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Mt. Silver (ID 781)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Golbat Poison Flying 58 90 15%
Sneasel Dark Ice 55 60 30%
Ursaring Normal 57 60 15%
Skarmory Steel Flying 55 25 20%
Donphan Ground 57 60 15%
Weavile Dark Ice 60 45 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Mt. Silver (ID 782)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Golbat Poison Flying 58 90 20%
Graveler Rock Ground 51-53 120 25%
Ursaring Normal 57-58 60 20%
Donphan Ground 57-58 60 20%
Larvitar Rock Ground 25 45 10%
Pupitar Rock Ground 58 45 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Power Plant (ID 197)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Magnemite Steel Electric 10-12 65 40%
Grimer Poison 14 190 10%
Voltorb Electric 11-13 190 40%
Klink Steel 14 130 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Power Plant (ID 198)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Pikachu Electric 32-35 190 15%
Magnemite Steel Electric 32-35 65 30%
Magneton Steel Electric 32-35 60 10%
Voltorb Electric 32-35 190 30%
Electrode Electric 33-37 60 10%
Electabuzz Electric 33-35 45 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Power Plant (ID 144)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Pikachu Electric 32-36 190 20%
Magnemite Steel Electric 32-35 65 30%
Magneton Steel Electric 32-35 60 15%
Voltorb Electric 32-35 190 30%
Electabuzz Electric 37 45 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Pokémon Mansion (ID 173)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Rattata Normal 26-28 255 10%
Raticate Normal 32-36 127 30%
Vulpix Fire 30-32 190 10%
Growlithe Fire 30-32 190 10%
Grimer Poison 28 190 15%
Muk Poison 32 75 5%
Koffing Poison 28-30 190 15%
Weezing Poison 32 60 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Pokémon Mansion (ID 174)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Rattata Normal 26-28 255 10%
Raticate Normal 32-36 127 30%
Vulpix Fire 30-32 190 10%
Growlithe Fire 30-32 190 10%
Grimer Poison 28 190 15%
Muk Poison 32 75 5%
Koffing Poison 28-30 190 15%
Weezing Poison 32 60 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Pokémon Mansion (ID 181)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Rattata Normal 26-28 255 10%
Raticate Normal 32-36 127 30%
Vulpix Fire 30-32 190 10%
Growlithe Fire 30-32 190 10%
Grimer Poison 28 190 15%
Muk Poison 32 75 5%
Koffing Poison 28-30 190 15%
Weezing Poison 32 60 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Pokémon Mansion (ID 187)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Rattata Normal 26-28 255 10%
Raticate Normal 32-36 127 10%
Grimer Poison 28 190 15%
Koffing Poison 28-30 190 15%
Ditto Normal 30 35 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Violet City (ID 230)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Poliwag Water 15-30 255 90%
Poliwhirl Water 35 120 10%
Old Rod
Poliwag Water 10 255 15%
Magikarp Water 10 255 85%
Good Rod
Poliwhirl Water 20 120 15%
Magikarp Water 20 255 85%
Super Rod
Poliwrath Water Fighting 40 45 5%
Magikarp Water 20 255 85%
Politoed Water 40 45 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Art Gallery (ID 358)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Ivysaur Grass Poison 25 45 - - 2%
Butterfree Bug Flying 30-40 45 5% 5% -
Beedrill Bug Poison 30-40 45 5% 5% -
Gloom Grass Poison 35-45 120 15%
Vileplume Grass Poison 40-45 45 5%
Parasect Bug Grass 45-50 75 5% 5% 10%
Venomoth Bug Poison 45-50 75 5% 5% 10%
Golduck Water 30-40 75 - - 10%
Mankey Fighting 30-40 190 10% 10% -
Primeape Fighting 35 75 5% 5% -
Weepinbell Grass Poison 35-45 120 10% 10% -
Victreebel Grass Poison 40-45 45 5% 5% 15%
Haunter Ghost Poison 30-40 90 5% 5% 10%
Gengar Ghost Poison 30-40 45 - - 3%
Exeggutor Grass Psychic 40-45 45 5%
Tangela Grass 40-45 45 10% 10% -
Scyther Bug Flying 40-45 45 5%
Pinsir Bug 40-45 45 5% 5% 10%
Surf
Poliwhirl Water 30-40 120 30%
Poliwrath Water Fighting 40 45 20%
Goldeen Water 30-40 225 30%
Seaking Water 40 60 20%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Slowpoke Well (ID 283)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Slowpoke Water Psychic 40 190 75%
Goldeen Water 45 225 10%
Magikarp Water 30 255 15%
Old Rod
Slowpoke Water Psychic 10 190 45%
Magikarp Water 10 255 55%
Good Rod
Slowpoke Water Psychic 20 190 90%
Slowbro Water Psychic 20 75 6%
Slowking Water Psychic 20 70 4%
Super Rod
Slowpoke Water Psychic 40 190 70%
Slowbro Water Psychic 40 75 20%
Slowking Water Psychic 40 70 10%
Cave
Golbat Poison Flying 45-48 90 35%
Slowpoke Water Psychic 40 190 45%
Slowbro Water Psychic 48 75 16%
Slowking Water Psychic 48 70 4%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Cherrygrove City (ID 367)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Ivysaur Grass Poison 30 45 1%
Butterfree Bug Flying 30-40 45 5% 5% -
Arbok Poison 30-40 90 5% 5% 15%
Raichu Electric 40-45 75 10%
Golbat Poison Flying 40-45 90 5% 5% 10%
Gloom Grass Poison 35-45 120 15%
Vileplume Grass Poison 40-45 45 5%
Venomoth Bug Poison 45-50 75 5% 5% 15%
Persian Normal 40-45 90 5% 5% 10%
Mankey Fighting 30-40 190 5% 5% -
Primeape Fighting 35 75 5% 5% -
Weepinbell Grass Poison 35-45 120 15% 15% -
Victreebel Grass Poison 40-45 45 5%
Exeggcute Grass Psychic 30-40 90 5%
Ditto Normal 40-45 35 5% 5% 9%
Snorlax Normal 45-50 25 4% 4% -
Surf
Poliwhirl Water 30-40 120 30%
Poliwrath Water Fighting 40 45 20%
Goldeen Water 30-40 225 30%
Seaking Water 40 60 20%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Blackthorn City (ID 329)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Graveler Rock Ground 44-46 120 50%
Gligar Ground Flying 46 60 25%
Ursaring Normal 43 60 10%
Skarmory Steel Flying 46 25 5%
Donphan Ground 44 60 10%
Surf
Poliwag Water 15-30 255 90%
Poliwhirl Water 35 120 10%
Old Rod
Poliwag Water 10 255 15%
Magikarp Water 10 255 85%
Good Rod
Poliwhirl Water 20 120 15%
Magikarp Water 20 255 85%
Super Rod
Magikarp Water 20-40 255 95%
Dratini Dragon 20 45 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Dragon's Den (ID 335)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Magikarp Water 5-45 255 80%
Dratini Dragon 10 45 20%
Old Rod
Magikarp Water 5-45 255 100%
Good Rod
Magikarp Water 5-60 255 100%
Super Rod
Magikarp Water 20-80 255 50%
Dratini Dragon 20 45 44%
Dragonair Dragon 45 45 5%
Dragonite Dragon Flying 50 45 1%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Burned Tower (ID 696)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Raticate Normal 36-41 127 30%
Gastly Ghost Poison 22-32 190 20%
Haunter Ghost Poison 33-39 90 15%
Weezing Poison 36 60 20%
Magmar Fire 44 45 10%
Misdreavus Ghost 33-39 45 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Lake of Rage (ID 638)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Pidgeotto Normal Flying 42-54 120 40%
Flaaffy Electric 45-50 120 25%
Pineco Bug 55 190 15%
Bidoof Normal 40 255 20%
Surf
Magikarp Water 5-45 255 100%
Old Rod
Magikarp Water 5-45 255 100%
Good Rod
Magikarp Water 5-60 255 100%
Super Rod
Magikarp Water 20-80 255 70%
Gyarados Water Flying 45-75 45 30%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Lake of Rage (ID 646)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Pidgeotto Normal Flying 42-54 120 40%
Flaaffy Electric 45-50 120 25%
Pineco Bug 55 190 10%
Bidoof Normal 40 255 25%
Surf
Magikarp Water 5-45 255 80%
Gyarados Water Flying 30-70 45 20%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Ilex Forest (ID 266)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Metapod Bug 25-26 120 10% 10% -
Butterfree Bug Flying 31-33 45 15% 15% -
Kakuna Bug Poison 25-26 120 10% 10% -
Beedrill Bug Poison 31-33 45 15% 15% -
Golbat Poison Flying 33 90 5% 5% 20%
Gloom Grass Poison 31-33 120 - - 25%
Parasect Bug Grass 35 75 5% 5% 15%
Aipom Normal 33 45 15% 15% -
Pineco Bug 30 190 20%
Heracross Bug Fighting 34 45 5%
Phantump Grass Ghost 33 120 - - 15%
Surf
Poliwag Water 15-30 255 90%
Poliwhirl Water 35 120 10%
Old Rod
Poliwag Water 10 255 15%
Magikarp Water 10 255 85%
Good Rod
Poliwhirl Water 20 120 15%
Magikarp Water 20 255 85%
Super Rod
Poliwrath Water Fighting 40 45 5%
Magikarp Water 20 255 85%
Politoed Water 40 45 10%
Poké Radar
Breloom Grass Fighting 30 90 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Union Cave (ID 285)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Wooper Water Ground 25-40 255 60%
Quagsire Water Ground 30-45 90 40%
Old Rod
Goldeen Water 10 225 5%
Magikarp Water 10 255 95%
Good Rod
Goldeen Water 20 225 40%
Magikarp Water 20 255 60%
Super Rod
Goldeen Water 40 225 90%
Seaking Water 40 60 3%
Magikarp Water 40 255 7%
Cave
Raticate Normal 44 127 10%
Sandslash Ground 43 90 25%
Golbat Poison Flying 45-47 90 25%
Graveler Rock Ground 44 120 25%
Onix Rock Ground 46 45 5%
Shuckle Bug Rock 40 190 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Union Cave B1 (ID 286)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Wooper Water Ground 25-40 255 60%
Quagsire Water Ground 30-45 90 40%
Old Rod
Goldeen Water 10 225 5%
Magikarp Water 10 255 95%
Good Rod
Goldeen Water 20 225 40%
Magikarp Water 20 255 60%
Super Rod
Goldeen Water 40 225 90%
Seaking Water 40 60 3%
Magikarp Water 40 255 7%
Cave
Raticate Normal 44 127 10%
Sandslash Ground 45 90 25%
Golbat Poison Flying 45-49 90 20%
Graveler Rock Ground 46 120 25%
Onix Rock Ground 46 45 10%
Crobat Poison Flying 48 90 1%
Steelix Steel Ground 48 25 4%
Shuckle Bug Rock 40 190 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Union Cave B2 (ID 287)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Wooper Water Ground 25-40 255 60%
Quagsire Water Ground 30-45 90 40%
Old Rod
Goldeen Water 10 225 5%
Magikarp Water 10 255 95%
Good Rod
Goldeen Water 20 225 40%
Magikarp Water 20 255 60%
Super Rod
Goldeen Water 40 225 90%
Seaking Water 40 60 3%
Magikarp Water 40 255 7%
Cave
Raticate Normal 44 127 10%
Sandslash Ground 45 90 25%
Golbat Poison Flying 45-49 90 20%
Graveler Rock Ground 46 120 25%
Onix Rock Ground 46 45 10%
Crobat Poison Flying 48 90 1%
Steelix Steel Ground 48 25 4%
Shuckle Bug Rock 40 190 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Route 36 (ID 267)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgeotto Normal Flying 32-35 120 20% 20% -
Nidorina Poison 32-33 120 27% 27% 25%
Nidorino Poison 32-33 120 27% 27% 25%
Vulpix Fire 33 190 7%
Growlithe Fire 33 190 7%
Hoothoot Normal Flying 32-35 255 - - 14%
Noctowl Normal Flying 32-35 90 - - 10%
Stantler Normal 33 45 12%
Poké Radar
Sudowoodo Rock 25-30 65 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 34 (ID 265)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgeotto Normal Flying 30-32 120 20% 20% -
Raticate Normal 30-32 127 30%
Wigglytuff Normal Fairy 30 50 5%
Kadabra Psychic 33-34 100 10%
Hypno Psychic 34-35 75 - - 30%
Ditto Normal 30 35 5%
Noctowl Normal Flying 30-32 90 - - 20%
Granbull Fairy 34-35 75 30% 30% -
Surf
Tentacool Water Poison 15-30 190 90%
Tentacruel Water Poison 35 60 10%
Old Rod
Krabby Water 10 225 15%
Magikarp Water 10 255 85%
Good Rod
Krabby Water 20 225 65%
Magikarp Water 20 255 35%
Super Rod
Krabby Water 40 225 60%
Kingler Water 40 60 10%
Staryu Water 40 225 30%
Poké Radar
Kirlia Psychic Fairy 25-30 120 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 33 (ID 284)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Rattata Normal 45 255 - - 20%
Raticate Normal 43 127 30% 30% 40%
Fearow Normal Flying 40-43 90 20% 20% -
Arbok Poison 40-44 90 15% 15% -
Golbat Poison Flying 44 90 - - 20%
Skiploom Grass Flying 40-42 120 30% 30% -
Jumpluff Grass Flying 45 45 5% 5% -
Murkrow Dark Flying 40 30 - - 20%
Poké Radar
Luxio Electric 40-45 120 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 31 (ID 261)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Metapod Bug 50-52 120 30% 30% -
Butterfree Bug Flying 55 45 15% 15% -
Kakuna Bug Poison 50-52 120 - - 30%
Pidgeotto Normal Flying 53 120 25% 25% -
Golbat Poison Flying 52 90 - - 10%
Weepinbell Grass Poison 50 120 20%
Noctowl Normal Flying 55 90 - - 25%
Ledian Bug Flying 54-55 90 10% 10% -
Ariados Bug Poison 55 90 - - 15%
Surf
Poliwag Water 15-30 255 90%
Poliwhirl Water 35 120 10%
Old Rod
Poliwag Water 10 255 15%
Magikarp Water 10 255 85%
Good Rod
Poliwhirl Water 20 120 15%
Magikarp Water 20 255 85%
Super Rod
Poliwrath Water Fighting 40 45 5%
Magikarp Water 20 255 85%
Politoed Water 40 45 10%
Poké Radar
Bellossom Grass 45-50 45 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 30 (ID 262)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Metapod Bug 50-52 120 30% 30% -
Butterfree Bug Flying 55 45 15% 15% -
Kakuna Bug Poison 50-52 120 - - 30%
Pidgeotto Normal Flying 53 120 25% 25% -
Golbat Poison Flying 52 90 - - 10%
Weepinbell Grass Poison 50 120 20%
Noctowl Normal Flying 55 90 - - 25%
Ledian Bug Flying 54-55 90 10% 10% -
Ariados Bug Poison 55 90 - - 15%
Surf
Poliwag Water 15-30 255 90%
Poliwhirl Water 35 120 10%
Old Rod
Poliwag Water 10 255 15%
Magikarp Water 10 255 85%
Good Rod
Poliwhirl Water 20 120 15%
Magikarp Water 20 255 85%
Super Rod
Poliwrath Water Fighting 40 45 5%
Magikarp Water 20 255 85%
Politoed Water 40 45 10%
Poké Radar
Bibarel Normal Water 45-50 127 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 29 (ID 311)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgeotto Normal Flying 36-44 120 45% 45% -
Raticate Normal 40-56 127 5% 5% 35%
Fearow Normal Flying 42-44 90 10% 10% -
Furret Normal 40-54 90 25% 25% 5%
Noctowl Normal Flying 42-44 90 - - 45%
Ledian Bug Flying 44-48 90 10% 10% -
Ariados Bug Poison 42-45 90 - - 10%
Jumpluff Grass Flying 44-46 45 5% 5% -
Ambipom Normal 45 45 - - 5%
Poké Radar
Bidoof Normal 5 255 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 46 (ID 312)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Fearow Normal Flying 44-49 90 15%
Wigglytuff Normal Fairy 50 50 5%
Graveler Rock Ground 50 120 50%
Gligar Ground Flying 45-50 60 15%
Donphan Ground 50 60 15%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Route 32 (ID 288)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Raticate Normal 44-46 127 25% 25% 20%
Arbok Poison 46 90 15%
Golbat Poison Flying 44 90 - - 5%
Weepinbell Grass Poison 46 120 20%
Mareep Electric 43 235 15% 15% -
Flaaffy Electric 46 120 10%
Skiploom Grass Flying 44 120 10% 10% -
Jumpluff Grass Flying 47 45 5% 5% -
Quagsire Water Ground 44 90 - - 30%
Surf
Tentacool Water Poison 15-40 190 50%
Tentacruel Water Poison 35-45 60 10%
Quagsire Water Ground 25-45 90 30%
Qwilfish Water Poison 35-45 45 10%
Old Rod
Tentacool Water Poison 10 190 15%
Magikarp Water 10 255 84%
Kingdra Water Dragon 5 45 1%
Good Rod
Tentacool Water Poison 20 190 55%
Magikarp Water 20 255 35%
Qwilfish Water Poison 20 45 10%
Super Rod
Tentacool Water Poison 20 190 55%
Magikarp Water 20 255 35%
Qwilfish Water Poison 20 45 10%
Poké Radar
Vigoroth Normal 40-45 120 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Ruins of Alph (ID 342)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Natu Psychic Flying 28-44 190 90%
Smeargle Normal 40-42 45 10%
Surf
Wooper Water Ground 20-30 255 60%
Quagsire Water Ground 25-40 90 40%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Krabby Water 5-15 225 30%
Horsea Water 5-15 225 30%
Staryu Water 5-15 225 20%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 25-35 190 2%
Slowpoke Water Psychic 25-35 190 2%
Shellder Water 15-25 190 20%
Krabby Water 15-35 225 20%
Horsea Water 15-35 225 20%
Staryu Water 15-25 225 20%
Gyarados Water Flying 15-25 45 16%
Poké Radar
Golett Ground Ghost 40-45 190 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Ruins of Alph (ID 235)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Unown Psychic 25-30 225 100%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Dark Cave (ID 364)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Slowpoke Water Psychic 30 190 30%
Goldeen Water 30 225 60%
Seaking Water 35 60 10%
Old Rod
Goldeen Water 10 225 5%
Magikarp Water 10 255 95%
Good Rod
Goldeen Water 20 225 40%
Magikarp Water 20 255 60%
Super Rod
Goldeen Water 40 225 90%
Seaking Water 40 60 3%
Magikarp Water 20 255 7%
Cave
Golbat Poison Flying 42 90 35%
Graveler Rock Ground 42 120 25%
Wobbuffet Psychic 42 45 10%
Dunsparce Normal 40-45 190 5%
Ursaring Normal 45 60 15%
Sableye Dark Ghost 42 45 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Route 42 (ID 580)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Raticate Normal 46-52 127 25%
Fearow Normal Flying 42-54 90 30% 30% -
Golbat Poison Flying 42-54 90 - - 30%
Primeape Fighting 55 75 15%
Flaaffy Electric 45-50 120 25%
Bidoof Normal 40 255 5%
Surf
Tentacool Water Poison 25-35 190 90%
Tentacruel Water Poison 35-40 60 10%
Old Rod
Tentacool Water Poison 10 190 15%
Magikarp Water 10 255 85%
Good Rod
Tentacool Water Poison 20 190 30%
Shellder Water 20 190 3%
Magikarp Water 20 255 60%
Chinchou Water Electric 20 190 7%
Super Rod
Tentacruel Water Poison 40 60 7%
Shellder Water 40 190 30%
Chinchou Water Electric 40 190 60%
Lanturn Water Electric 40 75 3%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 37 (ID 586)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgeotto Normal Flying 41-49 120 30% 30% -
Vulpix Fire 40-48 190 10%
Growlithe Fire 40-48 190 10%
Noctowl Normal Flying 41-48 90 - - 20%
Ariados Bug Poison 41-49 90 - - 25%
Stantler Normal 47-51 45 30%
Bonsly Rock 35 255 20% 20% 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Route 43 (ID 635)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgeotto Normal Flying 42-54 120 30% 30% -
Golbat Poison Flying 42-54 90 - - 30%
Venomoth Bug Poison 55 75 - - 15%
Flaaffy Electric 45-50 120 25%
Girafarig Normal Psychic 46-52 60 25%
Pineco Bug 55 190 15% 15% -
Bidoof Normal 40 255 5%
Surf
Poliwag Water 15-30 255 90%
Poliwhirl Water 35 120 10%
Old Rod
Poliwag Water 10 255 15%
Magikarp Water 10 255 85%
Good Rod
Poliwhirl Water 20 120 15%
Magikarp Water 20 255 85%
Super Rod
Poliwrath Water Fighting 40 45 5%
Magikarp Water 20 255 85%
Politoed Water 40 45 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


Ice Mountains (ID 670)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Sneasel Dark Ice 45-49 60 20%
Ursaring Normal 45-49 60 10%
Piloswine Ice Ground 44-46 75 20%
Delibird Ice Flying 42 45 45%
Skarmory Steel Flying 50 25 5%
Poké Radar
Weavile Dark Ice 50 45 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Ice Cavern (ID 693)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Swinub Ice Ground 35-45 225 30%
Piloswine Ice Ground 44-46 75 20%
Snorunt Ice 35-45 190 40%
Glalie Ice 55 75 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Ice Cavern (ID 698)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Swinub Ice Ground 35-45 225 30%
Piloswine Ice Ground 44-46 75 20%
Snorunt Ice 35-45 190 40%
Glalie Ice 55 75 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Route 44 (ID 692)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Bellsprout Grass Poison 33-38 255 20%
Weepinbell Grass Poison 43 120 35%
Lickitung Normal 44-46 45 13%
Tangela Grass 44-46 45 28%
Lickilicky Normal 55 30 2%
Tangrowth Grass 55 30 2%
Surf
Poliwag Water 15-30 255 90%
Poliwhirl Water 35 120 10%
Old Rod
Poliwag Water 10 255 15%
Magikarp Water 10 255 80%
Remoraid Water 5 190 5%
Good Rod
Poliwhirl Water 20 120 15%
Magikarp Water 20 255 75%
Remoraid Water 20 190 10%
Super Rod
Poliwhirl Water 40 120 10%
Magikarp Water 20 255 70%
Remoraid Water 40 190 20%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Route 35 (ID 254)

Pokémon Type Level Catch Rate Encounter Rate
Dawn Noon Dusk
Grass
Pidgeotto Normal Flying 30-32 120 5% 5% -
Nidorina Poison 30-32 120 30%
Nidorino Poison 30-32 120 30%
Kadabra Psychic 33-34 100 10% 10% 4%
Drowzee Psychic 30-31 190 10% 10% -
Hypno Psychic 30-31 75 - - 10%
Exeggcute Grass Psychic 30 90 10% 10% -
Ditto Normal 30 35 1%
Noctowl Normal Flying 30-32 90 - - 5%
Yanma Bug Flying 30 75 4% 4% 20%
Surf
Psyduck Water 15-30 190 90%
Golduck Water 35 75 10%
Old Rod
Poliwag Water 10 255 15%
Magikarp Water 10 255 85%
Good Rod
Poliwhirl Water 20 120 15%
Magikarp Water 20 255 85%
Super Rod
Poliwrath Water Fighting 40 45 5%
Magikarp Water 20 255 85%
Politoed Water 40 45 10%
Poké Radar
Smeargle Normal 25-30 45 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.
* Encounter Rate times are 5AM-10AM for dawn, 10AM-8PM for noon, and 8PM-5AM for dusk. See Time.


National Park (ID 300)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Caterpie Bug 7-17 255 10%
Metapod Bug 9-25 120 10%
Butterfree Bug Flying 12-15 45 5%
Weedle Bug Poison 7-17 255 10%
Kakuna Bug Poison 9-25 120 10%
Beedrill Bug Poison 12-15 45 5%
Paras Bug Grass 15-17 190 10%
Venonat Bug Poison 10-16 190 10%
Scyther Bug Flying 23-34 45 5%
Pinsir Bug 23-34 45 5%
Oricorio Fire Flying 15 45 5%
Oricorio Electric Flying 15 45 5%
Oricorio Psychic Flying 15 45 5%
Oricorio Ghost Flying 15 45 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Mt. Mortar (ID 47)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Goldeen Water 25-40 225 50%
Seaking Water 30-45 60 40%
Azumarill Water Fairy 45 75 10%
Old Rod
Goldeen Water 10 225 5%
Magikarp Water 10 255 95%
Good Rod
Goldeen Water 20 225 40%
Magikarp Water 20 255 60%
Super Rod
Goldeen Water 40 225 90%
Seaking Water 40 60 3%
Magikarp Water 40 255 7%
Cave
Raticate Normal 45 127 15%
Golbat Poison Flying 45 90 15%
Machoke Fighting 45 90 30%
Machamp Fighting 55 45 5%
Graveler Rock Ground 45 120 25%
Golem Rock Ground 55 45 5%
Absol Dark 43 30 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Treasure Beach (ID 528)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Psyduck Water 20-30 190 20%
Slowpoke Water Psychic 20-30 190 20%
Slowbro Water Psychic 30 75 5%
Krabby Water 20-30 225 20%
Kingler Water 30 60 5%
Tangela Grass 24 45 20%
Oricorio Psychic Flying 25-27 45 10%
Surf
Tentacool Water Poison 5-40 190 20%
Tentacruel Water Poison 20-25 60 10%
Seel Water 25-30 190 10%
Horsea Water 15-30 225 5%
Seadra Water 15-25 75 5%
Gyarados Water Flying 15-25 45 15%
Lapras Water Ice 15-25 45 5%
Luvdisc Water 20-25 225 30%
Old Rod
Poliwag Water 5 255 20%
Magikarp Water 5 255 80%
Good Rod
Krabby Water 5-15 225 40%
Horsea Water 5-15 225 40%
Magikarp Water 5-15 255 20%
Super Rod
Psyduck Water 25-35 190 2%
Slowpoke Water Psychic 25-35 190 2%
Krabby Water 15-35 225 40%
Horsea Water 15-35 225 40%
Gyarados Water Flying 15-25 45 16%
Poké Radar
Pyukumuku Water 20 60 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Kindle Road (ID 559)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Spearow Normal Flying 30-32 255 20%
Fearow Normal Flying 36 90 10%
Meowth Normal 31 255 10%
Persian Normal 37-40 90 5%
Ponyta Fire 31-34 190 30%
Rapidash Fire 37-40 60 5%
Nosepass Rock 31 255 20%
Surf
Tentacool Water Poison 5-40 190 25%
Tentacruel Water Poison 35-40 60 5%
Corsola Water Rock 5-40 60 20%
Wailmer Water 20-35 125 30%
Luvdisc Water 5-30 225 20%
Old Rod
Tentacool Water Poison 10 190 15%
Magikarp Water 10 255 85%
Good Rod
Tentacool Water Poison 20 190 30%
Shellder Water 20 190 3%
Magikarp Water 20 255 60%
Chinchou Water Electric 20 190 7%
Super Rod
Tentacruel Water Poison 40 60 7%
Shellder Water 40 190 30%
Chinchou Water Electric 40 190 60%
Lanturn Water Electric 40 75 3%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Brine Road (ID 564)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Fearow Normal Flying 45-55 90 15%
Golduck Water 55 75 5%
Krabby Water 40-45 225 10%
Skiploom Grass Flying 40-45 120 40%
Jumpluff Grass Flying 50-55 45 20%
Smeargle Normal 50 45 10%
Surf
Tentacool Water Poison 20-40 190 10%
Horsea Water 25-30 225 25%
Corsola Water Rock 40-45 60 30%
Mantine Water Flying 50 25 5%
Wailmer Water 20-35 125 15%
Sharpedo Water Dark 50 60 5%
Bruxish Water Psychic 35-45 80 10%
Old Rod
Horsea Water 10 225 15%
Magikarp Water 10 255 70%
Luvdisc Water 10 225 15%
Good Rod
Shellder Water 20 190 3%
Magikarp Water 20 255 60%
Chinchou Water Electric 20 190 7%
Luvdisc Water 20 225 30%
Super Rod
Shellder Water 40 190 30%
Chinchou Water Electric 40 190 60%
Lanturn Water Electric 40 75 3%
Dhelmise Ghost Grass 40 25 7%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Deep Sea (ID 570)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Krabby Water 33-36 225 15%
Togepi Fairy 22-33 190 40%
Togetic Fairy Flying 35-45 75 10%
Ambipom Normal 44-55 45 35%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Underwater (ID 560)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Seadra Water 45-51 75 15%
Seaking Water 40-46 60 20%
Chinchou Water Electric 35-39 190 40%
Lanturn Water Electric 46-54 75 15%
Octillery Water 54 75 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Water Labyrinth (ID 594)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Tentacool Water Poison 5-40 190 75%
Tentacruel Water Poison 35-40 60 5%
Corsola Water Rock 5-40 60 20%
Old Rod
Horsea Water 10 225 15%
Magikarp Water 10 255 70%
Luvdisc Water 10 225 15%
Good Rod
Shellder Water 20 190 3%
Magikarp Water 20 255 60%
Chinchou Water Electric 20 190 7%
Luvdisc Water 20 225 30%
Super Rod
Shellder Water 40 190 30%
Chinchou Water Electric 40 190 60%
Lanturn Water Electric 40 75 3%
Luvdisc Water 40 225 7%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Underwater (ID 606)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Krabby Water 33-36 225 15%
Chinchou Water Electric 35-41 190 25%
Corsola Water Rock 33-36 60 10%
Mantine Water Flying 50 25 5%
Mareanie Poison Water 35-46 190 40%
Toxapex Poison Water 50 75 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Bond bridge (ID 600)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Butterfree Bug Flying 50-55 45 20%
Gloom Grass Poison 50-55 120 5%
Weepinbell Grass Poison 50-55 120 5%
Slowbro Water Psychic 55 75 5%
Bellossom Grass 50-55 45 10%
Aipom Normal 45-50 45 15%
Girafarig Normal Psychic 50 60 20%
Ambipom Normal 55 45 5%
Oricorio Electric Flying 50-55 45 15%
Surf
Tentacool Water Poison 5-40 190 55%
Tentacruel Water Poison 35-40 60 5%
Qwilfish Water Poison 35-45 45 20%
Carvanha Water Dark 20-40 225 20%
Old Rod
Horsea Water 10 225 5%
Magikarp Water 10 255 95%
Good Rod
Seadra Water 20 75 30%
Magikarp Water 20 255 30%
Qwilfish Water Poison 20 45 40%
Super Rod
Horsea Water 40 225 40%
Qwilfish Water Poison 40 45 60%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Resort Gorgeous (ID 566)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Horsea Water 25-30 225 10%
Hoppip Grass Flying 20-40 255 15%
Corsola Water Rock 40-45 60 40%
Mantine Water Flying 50 25 5%
Bruxish Water Psychic 35-45 80 10%
Luvdisc Water 25-30 225 20%
Old Rod
Horsea Water 10 225 15%
Magikarp Water 10 255 70%
Luvdisc Water 10 225 15%
Good Rod
Shellder Water 20 190 3%
Magikarp Water 20 255 60%
Chinchou Water Electric 20 190 7%
Luvdisc Water 20 225 30%
Super Rod
Shellder Water 40 190 30%
Chinchou Water Electric 40 190 60%
Lanturn Water Electric 40 75 3%
Luvdisc Water 40 225 7%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Offshore Road (ID 762)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Geodude Rock Ground 30-34 255 25%
Graveler Rock Ground 36-39 120 10%
Krabby Water 33-36 225 35%
Honedge Steel Ghost 16-22 222 25%
Jangmo-o Dragon 25 45 5%
Surf
Tentacool Water Poison 32-35 190 20%
Tentacruel Water Poison 35-38 60 40%
Seel Water 35 190 10%
Wailmer Water 32-34 125 30%
Old Rod
Horsea Water 10 225 20%
Magikarp Water 10 255 80%
Good Rod
Seadra Water 20 75 20%
Magikarp Water 20 255 60%
Qwilfish Water Poison 20 45 20%
Super Rod
Seadra Water 20 75 60%
Gyarados Water Flying 40 45 10%
Remoraid Water 40 190 20%
Octillery Water 40 75 10%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Boon Island (ID 562)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Fearow Normal Flying 36 90 10%
Gloom Grass Poison 36-48 120 15%
Psyduck Water 41 190 7%
Weepinbell Grass Poison 36-48 120 15%
Slowpoke Water Psychic 41 190 8%
Oricorio Fire Flying 41 45 15%
Stufful Normal Fighting 41 140 20%
Jangmo-o Dragon 35 45 10%
Surf
Tentacool Water Poison 20-40 190 15%
Horsea Water 25-30 225 30%
Corsola Water Rock 40-45 60 20%
Mantine Water Flying 50 25 5%
Bruxish Water Psychic 35-45 80 10%
Luvdisc Water 25-30 225 20%
Old Rod
Horsea Water 10 225 15%
Magikarp Water 10 255 70%
Luvdisc Water 10 225 15%
Good Rod
Shellder Water 20 190 3%
Magikarp Water 20 255 60%
Chinchou Water Electric 20 190 7%
Luvdisc Water 20 225 30%
Super Rod
Shellder Water 40 190 30%
Chinchou Water Electric 40 190 60%
Lanturn Water Electric 40 75 3%
Luvdisc Water 40 225 7%
Poké Radar
Ninjask Bug Flying 45-50 120 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Kin Island (ID 563)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Tentacool Water Poison 20-40 190 15%
Horsea Water 25-30 225 30%
Corsola Water Rock 40-45 60 20%
Mantine Water Flying 50 25 5%
Bruxish Water Psychic 35-45 80 10%
Luvdisc Water 25-30 225 20%
Old Rod
Horsea Water 10 225 15%
Magikarp Water 10 255 70%
Luvdisc Water 10 225 15%
Good Rod
Shellder Water 20 190 3%
Magikarp Water 20 255 60%
Chinchou Water Electric 20 190 7%
Luvdisc Water 20 225 30%
Super Rod
Shellder Water 40 190 30%
Chinchou Water Electric 40 190 60%
Lanturn Water Electric 40 75 3%
Luvdisc Water 40 225 7%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Knot Island (ID 526)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Tentacool Water Poison 5-40 190 25%
Tentacruel Water Poison 35-40 60 5%
Corsola Water Rock 5-40 60 20%
Wailmer Water 20-35 125 30%
Luvdisc Water 5-30 225 20%
Old Rod
Magikarp Water 10 255 85%
Luvdisc Water 10 225 15%
Good Rod
Shellder Water 20 190 3%
Magikarp Water 20 255 60%
Chinchou Water Electric 20 190 7%
Luvdisc Water 20 225 30%
Super Rod
Shellder Water 40 190 30%
Chinchou Water Electric 40 190 60%
Lanturn Water Electric 40 75 3%
Luvdisc Water 40 225 7%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Chrono Island (ID 603)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Psyduck Water 46-51 190 10%
Slowpoke Water Psychic 46-51 190 10%
Furret Normal 55-59 90 30%
Skiploom Grass Flying 51-54 120 15%
Dunsparce Normal 40-45 190 15%
Absol Dark 50 30 5%
Oricorio Ghost Flying 51-54 45 15%
Surf
Horsea Water 25-30 225 30%
Hoppip Grass Flying 20-40 255 15%
Corsola Water Rock 40-45 60 20%
Mantine Water Flying 50 25 5%
Bruxish Water Psychic 35-45 80 10%
Luvdisc Water 25-30 225 20%
Old Rod
Horsea Water 10 225 15%
Magikarp Water 10 255 70%
Luvdisc Water 10 225 15%
Good Rod
Shellder Water 20 190 3%
Magikarp Water 20 255 60%
Mareanie Poison Water 20 190 30%
Luvdisc Water 20 225 7%
Super Rod
Shellder Water 40 190 30%
Mareanie Poison Water 40 190 60%
Toxapex Poison Water 40 75 3%
Luvdisc Water 40 225 7%
Poké Radar
Kecleon Normal 45-50 200 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Berry Forest (ID 619)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Pidgeotto Normal Flying 47 120 15%
Gloom Grass Poison 45 120 15%
Venonat Bug Poison 44 190 20%
Venomoth Bug Poison 47-50 75 10%
Drowzee Psychic 44 190 20%
Hypno Psychic 47-55 75 5%
Exeggcute Grass Psychic 45 90 5%
Stantler Normal 50 45 10%
Surf
Psyduck Water 10-40 190 95%
Golduck Water 50-60 75 5%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Mt. Ember (ID 561)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Machoke Fighting 35-40 90 10%
Graveler Rock Ground 33-37 120 10%
Ponyta Fire 39-42 190 35%
Magmar Fire 45 45 5%
Nosepass Rock 30-35 255 30%
Swablu Normal Flying 30-33 255 10%
Poké Radar
Fletchinder Fire Flying 32-45 120 50%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Mt. Ember (ID 752)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Machop Fighting 34-36 180 20%
Geodude Rock Ground 31-34 255 15%
Graveler Rock Ground 34-36 120 25%
Slugma Fire 31-34 190 25%
Torkoal Fire 31-34 90 15%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Mt. Ember (ID 753)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Machop Fighting 34-36 180 20%
Geodude Rock Ground 31-34 255 15%
Graveler Rock Ground 34-36 120 25%
Slugma Fire 31-34 190 25%
Torkoal Fire 31-34 90 15%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Mt. Ember (ID 754)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Machoke Fighting 34-36 90 10%
Graveler Rock Ground 34-36 120 25%
Slugma Fire 31-34 190 25%
Magcargo Fire Rock 37 75 25%
Torkoal Fire 31-34 90 15%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Pinkan Island (ID 51)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Cleffa Fairy 7-11 150 5%
Igglybuff Normal Fairy 8-12 170 35%
Hoppip Grass Flying 9-13 255 40%
Mime Jr. Psychic Fairy 8-12 145 20%
Surf
Luvdisc Water 10-15 225 100%
Good Rod
Corsola Water Rock 12-16 60 60%
Luvdisc Water 10-15 225 40%
Rock Smash
Corsola Water Rock 9-12 60 100%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Pinkan Hollow (ID 46)

Pokémon Type Level Catch Rate Encounter Rate
Surf
Bruxish Water Psychic 10-15 80 5%
Luvdisc Water 9-12 225 95%
Good Rod
Corsola Water Rock 13-17 60 70%
Bruxish Water Psychic 14-18 80 30%
Cave
Clefairy Fairy 12-15 150 25%
Slowpoke Water Psychic 11-14 190 30%
Cleffa Fairy 9-12 150 30%
Smoochum Ice Psychic 11-14 45 10%
Carbink Rock Fairy 9-13 60 5%
Rock Smash
Corsola Water Rock 11-15 60 100%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Pinkan Forest (ID 531)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Slowpoke Water Psychic 13-16 190 40%
Exeggcute Grass Psychic 13-16 90 20%
Lickitung Normal 12-15 45 20%
Snubbull Fairy 13-16 190 20%
Surf
Slowpoke Water Psychic 14-17 190 60%
Luvdisc Water 14-17 225 40%
Good Rod
Slowpoke Water Psychic 14-17 190 30%
Luvdisc Water 14-17 225 70%
Rock Smash
Corsola Water Rock 12-18 60 100%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Sky Pillar (ID 597)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Golbat Poison Flying 48-50 90 50%
Mawile Steel Fairy 48-50 45 25%
Nosepass Rock 47-50 255 25%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Sky Pillar (ID 633)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Golbat Poison Flying 54-56 90 45%
Ariados Bug Poison 54-56 90 15%
Metang Steel Psychic 45 3 5%
Mawile Steel Fairy 54-56 45 15%
Dusclops Ghost 54-56 90 20%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Sky Pillar (ID 634)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Golbat Poison Flying 54-56 90 45%
Ariados Bug Poison 54-56 90 15%
Metang Steel Psychic 45 3 5%
Mawile Steel Fairy 54-56 45 15%
Dusclops Ghost 54-56 90 20%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Sky Pillar (ID 640)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Golbat Poison Flying 54-56 90 45%
Metang Steel Psychic 45 3 5%
Mawile Steel Fairy 54-56 45 30%
Dusclops Ghost 54-56 90 20%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Sky Pillar (ID 641)

Pokémon Type Level Catch Rate Encounter Rate
Cave
Golbat Poison Flying 54-56 90 45%
Metang Steel Psychic 45 3 5%
Mawile Steel Fairy 54-56 45 30%
Dusclops Ghost 54-56 90 20%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


P2 Laboratory (ID 621)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Magneton Steel Electric 57-59 60 15%
Magnezone Steel Electric 59 30 5%
Pawniard Dark Steel 40 120 20%
Klink Steel 57-58 130 40%
Klang Steel 50-52 60 20%
Surf
Horsea Water 35-45 225 60%
Qwilfish Water Poison 40-45 45 35%
Kingdra Water Dragon 45-70 45 5%
Old Rod
Horsea Water 10 225 5%
Magikarp Water 10 255 95%
Good Rod
Seadra Water 20 75 30%
Magikarp Water 20 255 30%
Qwilfish Water Poison 20 45 40%
Super Rod
Horsea Water 40 225 40%
Qwilfish Water Poison 40 45 60%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Testing Room (ID 355)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Koffing Poison 5 190 100%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.


Debug Island (ID 356)

Pokémon Type Level Catch Rate Encounter Rate
Grass
Ditto Normal 20 35 100%
* Catch Rate influences how difficult a Pokémon is to catch. Higher numbers are easier.